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authorTorbjörn Andersson2004-03-22 15:57:51 +0000
committerTorbjörn Andersson2004-03-22 15:57:51 +0000
commit8f9ffdf43afa8a99ce23fd62ee9480317eec78ad (patch)
treedfca284e8b0f4c9d7715a5ae5decf079531a0be6 /sword2/driver
parent838d3e3a9387d63819fd2c8b137d53041de9abdb (diff)
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Fix crash introduced by recent code unification. (Mind you, I'm still
extremely grateful that the BS1 and BS2 cutscene players are finally sharing at least some of their code now.) svn-id: r13360
Diffstat (limited to 'sword2/driver')
-rw-r--r--sword2/driver/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/driver/animation.cpp b/sword2/driver/animation.cpp
index 302300f051..3cc0cdb48a 100644
--- a/sword2/driver/animation.cpp
+++ b/sword2/driver/animation.cpp
@@ -35,7 +35,7 @@
namespace Sword2 {
AnimationState::AnimationState(Sword2Engine *vm)
- : BaseAnimationState(_vm->_mixer, _vm->_system, 640, 480), _vm(vm) {
+ : BaseAnimationState(vm->_mixer, vm->_system, 640, 480), _vm(vm) {
}
AnimationState::~AnimationState() {