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author | Torbjörn Andersson | 2003-09-08 17:24:00 +0000 |
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committer | Torbjörn Andersson | 2003-09-08 17:24:00 +0000 |
commit | d0949b7035a1697dac2de6c26f710538b43dcd9d (patch) | |
tree | a7e695a96990d201452545741174db28bb939ceb /sword2/driver | |
parent | c2070e28fa7345e8e6fd7f0369a627b49ba47d1b (diff) | |
download | scummvm-rg350-d0949b7035a1697dac2de6c26f710538b43dcd9d.tar.gz scummvm-rg350-d0949b7035a1697dac2de6c26f710538b43dcd9d.tar.bz2 scummvm-rg350-d0949b7035a1697dac2de6c26f710538b43dcd9d.zip |
Updated comment.
svn-id: r10100
Diffstat (limited to 'sword2/driver')
-rw-r--r-- | sword2/driver/sprite.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp index 5432937731..c89c00c7e5 100644 --- a/sword2/driver/sprite.cpp +++ b/sword2/driver/sprite.cpp @@ -1197,8 +1197,9 @@ int32 SoftwareRenderCompressed256(_spriteInfo *s) return 0; } -// The surface functions are only used by the in-game dialogs. Everything -// that isn't needed for them (blending, scaling, etc.) has been removed. +// The surface functions are used by the in-game dialogs and for displaying +// cutscene subtitles. Everything that isn't needed for those cases (blending, +// scaling, etc.) has been removed. int32 CreateSurface(_spriteInfo *s, uint8 **sprite) { uint8 *newSprite; |