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authorJonathan Gray2003-07-28 01:44:38 +0000
committerJonathan Gray2003-07-28 01:44:38 +0000
commitf020d28b5e9297f93d5bedae62885b380c23f517 (patch)
treed6e7dfbfe61bfab365f101cb5b87224cb4ebde71 /sword2/events.h
parentd592095fb942e961773e8177056d973eb1cff092 (diff)
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bs2
svn-id: r9211
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diff --git a/sword2/events.h b/sword2/events.h
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+/* Copyright (C) 1994-2003 Revolution Software Ltd
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#ifndef _EVENTS
+#define _EVENTS
+
+//#include "src\driver96.h"
+#include "object.h"
+
+
+typedef struct
+{
+ uint32 id;
+ uint32 interact_id;
+} _event_unit;
+
+#define MAX_events 10
+
+extern _event_unit event_list[MAX_events];
+
+void Init_event_system(void); //Tony4Dec96
+int32 FN_set_event(int32 *params); //Tony13Nov96
+void Set_player_action_event(uint32 id, uint32 interact_id); //Tony4Dec96
+int32 FN_check_event_waiting(void); //Tony4Dec96
+void Start_event(void); //Tony4Dec96
+int32 FN_start_event(void); //Tony4Dec96
+uint32 Check_event_waiting(void); //Tony4Dec96
+void Kill_all_ids_events(uint32 id); //Tony18Dec96
+uint32 CountEvents(void); // James11july97
+
+
+#endif