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authorTorbjörn Andersson2004-06-10 06:48:50 +0000
committerTorbjörn Andersson2004-06-10 06:48:50 +0000
commit3c70f5a85c6619d60d1f58b821c5cc3fd866ce74 (patch)
tree34c29418ef0a4aebd59b2c89e75d83de705de890 /sword2/function.cpp
parentdabb32ce1ac3ffd961c2cb222d6f48e4e29f6356 (diff)
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If the 'time' parameter to displayMsg() is 0, wait until the user clicks
or presses a button. This is how displayMsg() was always used, so the only difference is that the code to check for events is no longer outside the function. In the process, it turned out that removeMsg() was probably unnecessary so I have removed it. May cause regressions, but we can deal with them later. svn-id: r13953
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r--sword2/function.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp
index 9feca89f3e..4f95b89852 100644
--- a/sword2/function.cpp
+++ b/sword2/function.cpp
@@ -304,7 +304,6 @@ int32 Logic::fnDisplayMsg(int32 *params) {
_vm->displayMsg(_vm->fetchTextLine(_vm->_resman->openResource(text_res), local_text) + 2, 3);
_vm->_resman->closeResource(text_res);
- _vm->removeMsg();
return IR_CONT;
}