diff options
author | Max Horn | 2003-10-04 00:52:27 +0000 |
---|---|---|
committer | Max Horn | 2003-10-04 00:52:27 +0000 |
commit | 5a074e6137dc8368132e4e192c018806c1723222 (patch) | |
tree | 222778195b0abbd5698e6decbccfc99ed4f2f894 /sword2/function.cpp | |
parent | 68d923505efb9cb45366b0528f8bf039c1b18902 (diff) | |
download | scummvm-rg350-5a074e6137dc8368132e4e192c018806c1723222.tar.gz scummvm-rg350-5a074e6137dc8368132e4e192c018806c1723222.tar.bz2 scummvm-rg350-5a074e6137dc8368132e4e192c018806c1723222.zip |
added namespace Sword2
svn-id: r10581
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r-- | sword2/function.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index 5480f3fe7d..df16115934 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -33,6 +33,8 @@ #include "sound.h" #include "sword2.h" // for CloseGame() +namespace Sword2 { + Object_graphic engine_graph; // global for engine Object_mega engine_mega; // global for engine @@ -469,3 +471,5 @@ int32 FN_play_credits(int32 *params) { return IR_CONT; } + +} // End of namespace Sword2 |