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authorTorbjörn Andersson2003-12-28 15:08:12 +0000
committerTorbjörn Andersson2003-12-28 15:08:12 +0000
commit6ae8218d537a2b627a0abad597d5084c796d1de8 (patch)
tree13941f5a83d4594739f665b364cb4d05154be6fc /sword2/function.cpp
parent302c9f72fcf76cde76a3ee467b0fe5771a5faa3f (diff)
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Hopefully the last big renaming. Now the datatypes have names like
"StandardHeader" instead of "_standardHeader". svn-id: r11997
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r--sword2/function.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp
index 9e4e14826e..243f68fdcf 100644
--- a/sword2/function.cpp
+++ b/sword2/function.cpp
@@ -139,7 +139,7 @@ int32 Logic::fnPause(int32 *params) {
// NB. Pause-value of 0 causes script to continue, 1 causes a 1-cycle
// quit, 2 gives 2 cycles, etc.
- Object_logic *ob_logic = (Object_logic *) _vm->_memory->intToPtr(params[0]);
+ ObjectLogic *ob_logic = (ObjectLogic *) _vm->_memory->intToPtr(params[0]);
if (ob_logic->looping == 0) {
// start the pause
@@ -168,7 +168,7 @@ int32 Logic::fnRandomPause(int32 *params) {
// 1 minimum number of game-cycles to pause
// 2 maximum number of game-cycles to pause
- Object_logic *ob_logic = (Object_logic *) _vm->_memory->intToPtr(params[0]);
+ ObjectLogic *ob_logic = (ObjectLogic *) _vm->_memory->intToPtr(params[0]);
int32 pars[2];
if (ob_logic->looping == 0) {
@@ -184,13 +184,13 @@ int32 Logic::fnRandomPause(int32 *params) {
}
int32 Logic::fnPassGraph(int32 *params) {
- // makes an engine local copy of passed Object_graphic - run script 4
+ // makes an engine local copy of passed ObjectGraphic - run script 4
// of an object to request this used by fnTurnTo(id) etc
//
// remember, we cannot simply read a compact any longer but instead
// must request it from the object itself
- // params: 0 pointer to an Object_graphic structure
+ // params: 0 pointer to an ObjectGraphic structure
warning("fnPassGraph() is a no-op now");
@@ -208,7 +208,7 @@ int32 Logic::fnPassMega(int32 *params) {
// params: 0 pointer to a mega structure
- memcpy(&_vm->_engineMega, _vm->_memory->intToPtr(params[0]), sizeof(Object_mega));
+ memcpy(&_vm->_engineMega, _vm->_memory->intToPtr(params[0]), sizeof(ObjectMega));
// makes no odds
return IR_CONT;
@@ -223,7 +223,7 @@ int32 Logic::fnSetValue(int32 *params) {
// params: 0 pointer to object's mega structure
// 1 value to set it to
- Object_mega *ob_mega = (Object_mega *) _vm->_memory->intToPtr(params[0]);
+ ObjectMega *ob_mega = (ObjectMega *) _vm->_memory->intToPtr(params[0]);
ob_mega->megaset_res = params[1];
@@ -342,11 +342,11 @@ int32 Logic::fnResetGlobals(int32 *params) {
uint32 *globals;
size = _vm->_resman->fetchLen(1);
- size -= sizeof(_standardHeader);
+ size -= sizeof(StandardHeader);
debug(5, "globals size: %d", size);
- globals = (uint32 *) ((uint8 *) _vm->_resman->openResource(1) + sizeof(_standardHeader));
+ globals = (uint32 *) ((uint8 *) _vm->_resman->openResource(1) + sizeof(StandardHeader));
// blank each global variable
memset(globals, 0, size);
@@ -418,7 +418,7 @@ int32 Logic::fnPlayCredits(int32 *params) {
_vm->_graphics->updateDisplay();
- _keyboardEvent ke;
+ KeyboardEvent ke;
if (_vm->_input->readKey(&ke) == RD_OK && ke.keycode == 27)
break;