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author | Torbjörn Andersson | 2003-11-03 07:47:42 +0000 |
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committer | Torbjörn Andersson | 2003-11-03 07:47:42 +0000 |
commit | b3b0118292df23a5d4bf0e9b32a56fb4ddfba1ea (patch) | |
tree | df5851f12ebb885d05db421078980e122698243e /sword2/function.cpp | |
parent | 0ece8aab8b03e0aead5f18e33797ec85294bf158 (diff) | |
download | scummvm-rg350-b3b0118292df23a5d4bf0e9b32a56fb4ddfba1ea.tar.gz scummvm-rg350-b3b0118292df23a5d4bf0e9b32a56fb4ddfba1ea.tar.bz2 scummvm-rg350-b3b0118292df23a5d4bf0e9b32a56fb4ddfba1ea.zip |
The resource and memory managers are now created dynamically.
Renamed the resource manager's open/close methods openResource() and
closeResource() to avoid confusion. (It was I who originally shortened
their names to open() and close(), but I've changed my mind now.)
Moved more stuff into Sword2Engine.
svn-id: r11088
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r-- | sword2/function.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index 012a1da211..c4699398ce 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -99,8 +99,8 @@ int32 Logic::fnPreLoad(int32 *params) { // params: 0 resource to preload - res_man.open(params[0]); - res_man.close(params[0]); + res_man->openResource(params[0]); + res_man->closeResource(params[0]); return IR_CONT; } @@ -337,8 +337,8 @@ int32 Logic::fnDisplayMsg(int32 *params) { // +2 to skip the encoded text number in the first 2 chars; 3 is // duration in seconds - g_sword2->displayMsg(FetchTextLine(res_man.open(text_res), local_text) + 2, 3); - res_man.close(text_res); + g_sword2->displayMsg(g_sword2->fetchTextLine(res_man->openResource(text_res), local_text) + 2, 3); + res_man->closeResource(text_res); g_sword2->removeMsg(); return IR_CONT; @@ -353,20 +353,20 @@ int32 Logic::fnResetGlobals(int32 *params) { int32 size; uint32 *globals; - size = res_man.fetchLen(1); + size = res_man->fetchLen(1); size -= sizeof(_standardHeader); debug(5, "globals size: %d", size); - globals = (uint32 *) ((uint8 *) res_man.open(1) + sizeof(_standardHeader)); + globals = (uint32 *) ((uint8 *) res_man->openResource(1) + sizeof(_standardHeader)); // blank each global variable memset(globals, 0, size); - res_man.close(1); + res_man->closeResource(1); // all objects but george - res_man.killAllObjects(false); + res_man->killAllObjects(false); // FOR THE DEMO - FORCE THE SCROLLING TO BE RESET! // - this is taken from fnInitBackground |