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author | Max Horn | 2004-09-28 20:19:37 +0000 |
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committer | Max Horn | 2004-09-28 20:19:37 +0000 |
commit | ce8c99bf62838099142aa79f2935e64639aa5571 (patch) | |
tree | 5a2ea91139133878cdffab8ed86033fbf5448ea9 /sword2/function.cpp | |
parent | 6a50ba2308c6a9fc3eb733f310c87ed279b565ed (diff) | |
download | scummvm-rg350-ce8c99bf62838099142aa79f2935e64639aa5571.tar.gz scummvm-rg350-ce8c99bf62838099142aa79f2935e64639aa5571.tar.bz2 scummvm-rg350-ce8c99bf62838099142aa79f2935e64639aa5571.zip |
Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
Diffstat (limited to 'sword2/function.cpp')
-rw-r--r-- | sword2/function.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index b42f904173..27a924feaf 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -250,7 +250,7 @@ int32 Logic::fnFlash(int32 *params) { // the delay was meant to be. Probably doesn't matter much. _vm->_graphics->updateDisplay(); - _vm->_system->delay_msecs(250); + _vm->_system->delayMillis(250); _vm->_graphics->setPalette(0, 1, black, RDPAL_INSTANT); #endif @@ -607,7 +607,7 @@ int32 Logic::fnPlayCredits(int32 *params) { bool abortCredits = false; int scrollSteps = lineTop + CREDITS_FONT_HEIGHT; - uint32 musicStart = _vm->_system->get_msecs(); + uint32 musicStart = _vm->_system->getMillis(); // Ideally the music should last just a tiny bit longer than the // credits. Note that musicTimeRemaining() will return 0 if the music @@ -712,7 +712,7 @@ int32 Logic::fnPlayCredits(int32 *params) { while (_vm->_sound->musicTimeRemaining() && !_vm->_quit) { _vm->_graphics->updateDisplay(false); - _vm->_system->delay_msecs(100); + _vm->_system->delayMillis(100); } } |