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| author | Joost Peters | 2004-01-24 22:55:09 +0000 |
|---|---|---|
| committer | Joost Peters | 2004-01-24 22:55:09 +0000 |
| commit | d40d9b7f0d2145b231538227b08ba20d8ba890a7 (patch) | |
| tree | 64d331d2594903d60173c846b4bbf863ae4c729d /sword2/function.cpp | |
| parent | 6c8111bac92db1193489642d4ddbc04b52aafa5e (diff) | |
| download | scummvm-rg350-d40d9b7f0d2145b231538227b08ba20d8ba890a7.tar.gz scummvm-rg350-d40d9b7f0d2145b231538227b08ba20d8ba890a7.tar.bz2 scummvm-rg350-d40d9b7f0d2145b231538227b08ba20d8ba890a7.zip | |
- Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the beginning as well as various tunes.
- Don't try to play invalid music (list probably is incomplete)
- Work around annoying notes bug in 2 pieces of Floda music
- Stop music when loading savegames
svn-id: r12584
Diffstat (limited to 'sword2/function.cpp')
0 files changed, 0 insertions, 0 deletions
