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author | Torbjörn Andersson | 2005-07-18 14:37:55 +0000 |
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committer | Torbjörn Andersson | 2005-07-18 14:37:55 +0000 |
commit | d3ba7a1543df7071a0971da773f998c2888c2f61 (patch) | |
tree | bf3ed26fe7a7e6bf84f92ed32fea31af121b7ab7 /sword2/header.h | |
parent | 56657a1bcb323113a3b1d850250651c0723f57d7 (diff) | |
download | scummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.tar.gz scummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.tar.bz2 scummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.zip |
When redrawing the inventory, clear every inventory slot - even the empty
ones - before drawing the object. This fixes a glitch when getting the ring
from the mud.
svn-id: r18553
Diffstat (limited to 'sword2/header.h')
0 files changed, 0 insertions, 0 deletions