aboutsummaryrefslogtreecommitdiff
path: root/sword2/header.h
diff options
context:
space:
mode:
authorTorbjörn Andersson2005-07-18 14:37:55 +0000
committerTorbjörn Andersson2005-07-18 14:37:55 +0000
commitd3ba7a1543df7071a0971da773f998c2888c2f61 (patch)
treebf3ed26fe7a7e6bf84f92ed32fea31af121b7ab7 /sword2/header.h
parent56657a1bcb323113a3b1d850250651c0723f57d7 (diff)
downloadscummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.tar.gz
scummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.tar.bz2
scummvm-rg350-d3ba7a1543df7071a0971da773f998c2888c2f61.zip
When redrawing the inventory, clear every inventory slot - even the empty
ones - before drawing the object. This fixes a glitch when getting the ring from the mud. svn-id: r18553
Diffstat (limited to 'sword2/header.h')
0 files changed, 0 insertions, 0 deletions