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author | Torbjörn Andersson | 2003-09-26 10:07:18 +0000 |
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committer | Torbjörn Andersson | 2003-09-26 10:07:18 +0000 |
commit | b21208e6a92b4e8082d04994b0c99709e2712472 (patch) | |
tree | 0357b0847efb8a714e2d8f57493be53ec852bd25 /sword2/icons.cpp | |
parent | b7a5024dafefab136c9fc9d5af67588349178681 (diff) | |
download | scummvm-rg350-b21208e6a92b4e8082d04994b0c99709e2712472.tar.gz scummvm-rg350-b21208e6a92b4e8082d04994b0c99709e2712472.tar.bz2 scummvm-rg350-b21208e6a92b4e8082d04994b0c99709e2712472.zip |
Some more reformatting / cleanup, and removal of comments that did nothing
but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
Diffstat (limited to 'sword2/icons.cpp')
-rw-r--r-- | sword2/icons.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/icons.cpp b/sword2/icons.cpp index 814bd3d560..ac04659773 100644 --- a/sword2/icons.cpp +++ b/sword2/icons.cpp @@ -30,7 +30,7 @@ uint32 total_temp = 0; menu_object master_menu_list[TOTAL_engine_pockets]; uint32 total_masters=0; -int32 FN_add_menu_object(int32 *params) { // Tony1Oct96 +int32 FN_add_menu_object(int32 *params) { // param 0 pointer to a menu_object structure to copy down // Zdebug("FN_add_menu_object icon res"); @@ -48,7 +48,7 @@ int32 FN_add_menu_object(int32 *params) { // Tony1Oct96 return IR_CONT; } -int32 FN_refresh_inventory(int32 *params) { // (James28aug97) +int32 FN_refresh_inventory(int32 *params) { // called from 'menu_look_or_combine' script in 'menu_master' object // to update the menu to display a combined object while George runs // voice-over. Note that 'object_held' must be set to the graphic of @@ -67,7 +67,7 @@ int32 FN_refresh_inventory(int32 *params) { // (James28aug97) return IR_CONT; } -void Build_top_menu(void) { // Tony19Nov96 +void Build_top_menu(void) { // create and start the inventory menu - NOW AT THE BOTTOM OF THE // SCREEN! @@ -216,7 +216,7 @@ void Build_top_menu(void) { // Tony19Nov96 ShowMenu(RDMENU_BOTTOM); } -void Build_system_menu(void) { // Tony19Mar97 +void Build_system_menu(void) { // start a fresh top system menu uint8 *icon; |