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author | Torbjörn Andersson | 2003-10-09 06:57:35 +0000 |
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committer | Torbjörn Andersson | 2003-10-09 06:57:35 +0000 |
commit | d5bd6812ee548896fe6331e7a222a1836dd16ec9 (patch) | |
tree | f84eb819c03f18647901d5407dd48e983c817c99 /sword2/icons.h | |
parent | d3e35bc7316814df3d0111232072ba06079a50d2 (diff) | |
download | scummvm-rg350-d5bd6812ee548896fe6331e7a222a1836dd16ec9.tar.gz scummvm-rg350-d5bd6812ee548896fe6331e7a222a1836dd16ec9.tar.bz2 scummvm-rg350-d5bd6812ee548896fe6331e7a222a1836dd16ec9.zip |
Some cleanups and clarifications. Mainly, we no longer refer to the
inventory/conversation menu (which is drawn at the bottom of the screen) as
the "top menu".
svn-id: r10693
Diffstat (limited to 'sword2/icons.h')
-rw-r--r-- | sword2/icons.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/icons.h b/sword2/icons.h index 68af8b9a9b..6e056cbf69 100644 --- a/sword2/icons.h +++ b/sword2/icons.h @@ -38,7 +38,7 @@ typedef struct { extern menu_object master_menu_list[TOTAL_engine_pockets]; -void Build_top_menu(void); +void Build_menu(void); void Build_system_menu(void); } // End of namespace Sword2 |