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authorTorbjörn Andersson2004-11-11 15:30:02 +0000
committerTorbjörn Andersson2004-11-11 15:30:02 +0000
commit37833f9832c267212121a01451aa4386e630c157 (patch)
tree3b5b69e8ea9d152068c8275f1b13781b12aff1ac /sword2/interpreter.cpp
parent4aa5649c1ef4f243a2fc3e14e494d743aa7e12c1 (diff)
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Fixed comment typo. It's the pyramid bug that's dreaded, not the pyramid
itself. :-) svn-id: r15789
Diffstat (limited to 'sword2/interpreter.cpp')
-rw-r--r--sword2/interpreter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/interpreter.cpp b/sword2/interpreter.cpp
index b4b3247c60..88b924c2b6 100644
--- a/sword2/interpreter.cpp
+++ b/sword2/interpreter.cpp
@@ -254,8 +254,8 @@ int Logic::runScript(char *scriptData, char *objectData, uint32 *offset) {
debug(4, "Resume script %d with offset %d", scriptNumber, ip);
}
- // WORKAROUND: The dreaded pyramid makes the torch untakeable when you
- // speak to Titipoco. This is because one of the conditions for the
+ // WORKAROUND: The dreaded pyramid bug makes the torch untakeable when
+ // you speak to Titipoco. This is because one of the conditions for the
// torch to be takeable is that Titipoco isn't doing anything out of
// the ordinary. Global variable 913 has to be 0 to signify that he is
// in his "idle" state.