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authorTorbjörn Andersson2003-11-02 17:17:10 +0000
committerTorbjörn Andersson2003-11-02 17:17:10 +0000
commit2adc1476000c43b66521f61b74f8659147ccb28a (patch)
treec2c152fb9e5d6339d5130d8114274e5db6c317f3 /sword2/layers.h
parentc4404baa45f67f2f5cf5241b1c77fc16d6b12585 (diff)
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Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I
promise I will get rid of g_sword2 later.) svn-id: r11057
Diffstat (limited to 'sword2/layers.h')
-rw-r--r--sword2/layers.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/sword2/layers.h b/sword2/layers.h
index b9a9f066e0..0bc625daf0 100644
--- a/sword2/layers.h
+++ b/sword2/layers.h
@@ -46,12 +46,6 @@ typedef struct {
uint8 mask_flag; // Using shading mask
} screen_info;
-extern screen_info this_screen;
-
-// called from control panel (as well as inside fnInitBackground)
-
-void SetUpBackgroundLayers(void);
-
} // End of namespace Sword2
#endif