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author | Torbjörn Andersson | 2003-11-11 07:43:02 +0000 |
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committer | Torbjörn Andersson | 2003-11-11 07:43:02 +0000 |
commit | 446a01ba09192a132ee9b6e40129161a7ec09be0 (patch) | |
tree | 720edb242a2b0ef813092c01d5efc76d000e37ff /sword2/logic.cpp | |
parent | 0bcc7ce80eb6a8daa35bf2591281974cceff8078 (diff) | |
download | scummvm-rg350-446a01ba09192a132ee9b6e40129161a7ec09be0.tar.gz scummvm-rg350-446a01ba09192a132ee9b6e40129161a7ec09be0.tar.bz2 scummvm-rg350-446a01ba09192a132ee9b6e40129161a7ec09be0.zip |
Moved low-level keyboard and mouse handling to a new Input class, and
renamed the Display class Graphics for no better reason than me liking the
phrase "sound and graphics" better than "sound and display".
svn-id: r11258
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r-- | sword2/logic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp index be4b7bc60b..e786f24f86 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -30,7 +30,7 @@ namespace Sword2 { -Logic *g_logic; +Logic *g_logic = NULL; #define LEVEL (_curObjectHub->logic_level) |