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authorTorbjörn Andersson2003-10-04 08:07:03 +0000
committerTorbjörn Andersson2003-10-04 08:07:03 +0000
commit4fad04846a1341aa1a115d7e6896c1f1ca7dd3ea (patch)
tree94baeb942b4be42108295e9198522bd2f01aec7a /sword2/logic.cpp
parent1efd91d5154458b5030717150a60ffb87b5b6957 (diff)
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Changed to use #include "bs2/..." and removed the inclusion of standard C
headers. Most (all?) of the ones we need should probably come from stdafx.h instead. svn-id: r10588
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r--sword2/logic.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp
index 5ba405db7a..dfec05368e 100644
--- a/sword2/logic.cpp
+++ b/sword2/logic.cpp
@@ -18,14 +18,14 @@
*/
#include "stdafx.h"
-#include "build_display.h"
-#include "console.h"
-#include "debug.h"
-#include "interpreter.h"
-#include "logic.h"
-#include "router.h" // for ClearWalkGridList()
-#include "sound.h"
-#include "sync.h"
+#include "bs2/build_display.h"
+#include "bs2/console.h"
+#include "bs2/debug.h"
+#include "bs2/interpreter.h"
+#include "bs2/logic.h"
+#include "bs2/router.h" // for ClearWalkGridList()
+#include "bs2/sound.h"
+#include "bs2/sync.h"
namespace Sword2 {