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author | Torbjörn Andersson | 2003-10-15 06:40:31 +0000 |
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committer | Torbjörn Andersson | 2003-10-15 06:40:31 +0000 |
commit | 8b42d65a7e922a9b9241ebe509968331fe958fb6 (patch) | |
tree | 5dcef554baa412cf676beb11c453d54957ecaa8c /sword2/logic.cpp | |
parent | f74a0c18aa2ef244f987c31d3d146207c72e81ee (diff) | |
download | scummvm-rg350-8b42d65a7e922a9b9241ebe509968331fe958fb6.tar.gz scummvm-rg350-8b42d65a7e922a9b9241ebe509968331fe958fb6.tar.bz2 scummvm-rg350-8b42d65a7e922a9b9241ebe509968331fe958fb6.zip |
Dumped most of the remaining "driver" code into a new "Display" class. This
touches a lot of the code, of course, and adds yet another global variable
(temporarily, I hope), but everything still seems to work.
Knock on wood.
svn-id: r10806
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r-- | sword2/logic.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp index 4dc4123f77..d173767a37 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -18,6 +18,7 @@ */ #include "stdafx.h" +#include "bs2/sword2.h" #include "bs2/build_display.h" #include "bs2/console.h" #include "bs2/debug.h" @@ -347,8 +348,8 @@ uint32 logic::examineRunList(void) { Build_display(); do { - ServiceWindows(); - } while(!KeyWaiting()); + g_display->updateDisplay(); + } while (!KeyWaiting()); // kill the key we just pressed ReadKey(&ke); |