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authorTorbjörn Andersson2003-11-24 07:34:07 +0000
committerTorbjörn Andersson2003-11-24 07:34:07 +0000
commit1fc58a5ca08fb34074d4b3f3f7a5405997dd246c (patch)
tree4e74b9fe33afd2b48e683e375b8c7de275d7a278 /sword2/logic.h
parent509235e176837799ee86cf58302f4f9b48c60cbb (diff)
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Removed redundant information from the opcode list. I thought having the
number of parameters to a function would be useful for debugging, but that information is already available in the script data itself. svn-id: r11360
Diffstat (limited to 'sword2/logic.h')
-rw-r--r--sword2/logic.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/sword2/logic.h b/sword2/logic.h
index 2ed33dc45b..1ed058e4f3 100644
--- a/sword2/logic.h
+++ b/sword2/logic.h
@@ -59,12 +59,8 @@ private:
// Set this to turn debugging on
bool _debugFlag;
- // FIXME: Some opcodes pass pointers in integer variables. I don't
- // think that's entirely portable.
-
typedef int32 (Logic::*OpcodeProc)(int32 *);
struct OpcodeEntry {
- byte numArgs;
OpcodeProc proc;
const char *desc;
};