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| author | Max Horn | 2003-10-28 17:07:25 +0000 | 
|---|---|---|
| committer | Max Horn | 2003-10-28 17:07:25 +0000 | 
| commit | 53db0a8a073784260f3160b5d3cfa38f2de254b3 (patch) | |
| tree | 957853c0da5c36dff7112b8cc8db718b5e8ea33f /sword2/maketext.cpp | |
| parent | 0ba347414dfbbf807b534e2c0f2d2320af4a5358 (diff) | |
| download | scummvm-rg350-53db0a8a073784260f3160b5d3cfa38f2de254b3.tar.gz scummvm-rg350-53db0a8a073784260f3160b5d3cfa38f2de254b3.tar.bz2 scummvm-rg350-53db0a8a073784260f3160b5d3cfa38f2de254b3.zip | |
cleanup: removed version/id from GameSettings
svn-id: r10995
Diffstat (limited to 'sword2/maketext.cpp')
| -rw-r--r-- | sword2/maketext.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/sword2/maketext.cpp b/sword2/maketext.cpp index 1a0584aa4c..5a233ad444 100644 --- a/sword2/maketext.cpp +++ b/sword2/maketext.cpp @@ -590,7 +590,7 @@ void Sword2Engine::initialiseFontResourceFlags(void) {  	// Get the text line - skip the 2 chars containing the wavId -	if (g_sword2->_gameId == GID_SWORD2_DEMO) +	if (g_sword2->_features & GF_DEMO)  		textLine = FetchTextLine(textFile, 451) + 2;  	else  		textLine = FetchTextLine(textFile, 54) + 2; | 
