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author | Torbjörn Andersson | 2003-10-05 15:28:15 +0000 |
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committer | Torbjörn Andersson | 2003-10-05 15:28:15 +0000 |
commit | 7174a32c8e877627c51da50b657083873aeef1e6 (patch) | |
tree | 09bc861d2ea952121279117bd1bb3b842d79ac1c /sword2/maketext.cpp | |
parent | 2e27e74fb42847c781e61f8acf29f6658a34f292 (diff) | |
download | scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.tar.gz scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.tar.bz2 scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.zip |
Made a separate class for the cutscene functions, removed some unused code
and made some other minor cleanups.
svn-id: r10614
Diffstat (limited to 'sword2/maketext.cpp')
-rw-r--r-- | sword2/maketext.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/sword2/maketext.cpp b/sword2/maketext.cpp index 35ae08956b..5fb09bce94 100644 --- a/sword2/maketext.cpp +++ b/sword2/maketext.cpp @@ -95,7 +95,6 @@ uint8 border_pen; // output pen colour of character borders uint32 speech_font_id; uint32 controls_font_id; uint32 red_font_id; -uint32 death_font_id; mem* MakeTextSprite(uint8 *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes) { mem *line; // handle for the memory block which will @@ -450,11 +449,11 @@ typedef struct { // correct size! uint16 type; mem *text_mem; -} text_bloc; +} text_bloc; text_bloc text_sprite_list[MAX_text_blocs]; -void Init_text_bloc_system(void) { //Tony16Oct96 +void Init_text_bloc_system(void) { for (int j = 0; j < MAX_text_blocs; j++) text_sprite_list[j].text_mem = 0; } @@ -492,7 +491,7 @@ uint32 Build_new_block(uint8 *ascii, int16 x, int16 y, uint16 width, uint8 pen, // debug text just to be printed normally from point (x,y) - // JUSTIFICATION & POSITIONING (James updated 20jun97) + // JUSTIFICATION & POSITIONING // 'NO_JUSTIFICATION' means print sprite with top-left at (x,y) // without margin checking - used for debug text @@ -637,9 +636,9 @@ void InitialiseFontResourceFlags(void) { // "talenna" Finnish for "save" // "zapisz" Polish for "save" - if (strcmp((char*) textLine, "tallenna") == 0) + if (strcmp((char *) textLine, "tallenna") == 0) language = FINNISH_TEXT; - else if (strcmp((char*) textLine, "zapisz") == 0) + else if (strcmp((char *) textLine, "zapisz") == 0) language = POLISH_TEXT; else language = DEFAULT_TEXT; @@ -659,7 +658,7 @@ void InitialiseFontResourceFlags(void) { else textLine = FetchTextLine(textFile, 54) + 2; - SetWindowName((char*) textLine); + SetWindowName((char *) textLine); // now ok to close the text file res_man.close(TEXT_RES); |