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authorTorbjörn Andersson2005-05-12 13:12:15 +0000
committerTorbjörn Andersson2005-05-12 13:12:15 +0000
commitd34e5fc605b06c0ad8f5ac7e6ccbc6f8698ddec2 (patch)
tree38056f06dfb05964f15f120be8d9aaaf20f339b6 /sword2/memory.cpp
parentd6a20a231b30242645860f453895f11d67a624e5 (diff)
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Whitespace: "(type *)something" instead of "(type *) something", because
that's how we write it in most other places. svn-id: r18069
Diffstat (limited to 'sword2/memory.cpp')
-rw-r--r--sword2/memory.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/sword2/memory.cpp b/sword2/memory.cpp
index ea06fd8abf..2030ecc0aa 100644
--- a/sword2/memory.cpp
+++ b/sword2/memory.cpp
@@ -66,9 +66,9 @@ MemoryManager::MemoryManager(Sword2Engine *vm) : _vm(vm) {
// encoding or decoding pointers any faster, and these are by far the
// most common operations.
- _idStack = (int16 *) malloc(MAX_MEMORY_BLOCKS * sizeof(int16));
- _memBlocks = (MemBlock *) malloc(MAX_MEMORY_BLOCKS * sizeof(MemBlock));
- _memBlockIndex = (MemBlock **) malloc(MAX_MEMORY_BLOCKS * sizeof(MemBlock *));
+ _idStack = (int16 *)malloc(MAX_MEMORY_BLOCKS * sizeof(int16));
+ _memBlocks = (MemBlock *)malloc(MAX_MEMORY_BLOCKS * sizeof(MemBlock));
+ _memBlockIndex = (MemBlock **)malloc(MAX_MEMORY_BLOCKS * sizeof(MemBlock *));
_totAlloc = 0;
_numBlocks = 0;
@@ -192,7 +192,7 @@ byte *MemoryManager::memAlloc(uint32 size, int16 uid) {
int16 id = _idStack[--_idStackPtr];
// Allocate the new memory block
- byte *ptr = (byte *) malloc(size);
+ byte *ptr = (byte *)malloc(size);
assert(ptr);