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author | Torbjörn Andersson | 2005-07-19 21:15:56 +0000 |
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committer | Torbjörn Andersson | 2005-07-19 21:15:56 +0000 |
commit | 0009b36293aeb7a499c13aa82859065b4845660d (patch) | |
tree | 38e1634e385249fc24317b0b3dc1db3212e52836 /sword2/memory.h | |
parent | a818b83858634003ca1ce892984496d56b387823 (diff) | |
download | scummvm-rg350-0009b36293aeb7a499c13aa82859065b4845660d.tar.gz scummvm-rg350-0009b36293aeb7a499c13aa82859065b4845660d.tar.bz2 scummvm-rg350-0009b36293aeb7a499c13aa82859065b4845660d.zip |
If we're not going to detect music "engine" at run-time, then we do need
separate entries for the original Windows CD and the first Wyrmkeep
version. The latter has the "patch" files, which include the standalone
MIDI files.
However, since the data files are otherwise indistinguishable, we also need
to be able to detect multiple versions and let the user to the
disambiguation. I've added that functionality in the simplest way I could
think of, in case we want to revert it later.
svn-id: r18565
Diffstat (limited to 'sword2/memory.h')
0 files changed, 0 insertions, 0 deletions