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authorJames Brown2003-08-19 14:57:26 +0000
committerJames Brown2003-08-19 14:57:26 +0000
commitec447fdfbbd55bf7e9d5c623f4262e59443f6d7a (patch)
treea840804617e997e04bfc7ed7dce4a6d695f84712 /sword2/mouse.cpp
parentc284e1b5077a172af52a114ffc658e0f58defe80 (diff)
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Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
svn-id: r9782
Diffstat (limited to 'sword2/mouse.cpp')
-rw-r--r--sword2/mouse.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/mouse.cpp b/sword2/mouse.cpp
index 0a107940c8..fb528aa877 100644
--- a/sword2/mouse.cpp
+++ b/sword2/mouse.cpp
@@ -253,7 +253,6 @@ void System_menu(void) //Tony19Mar97
EraseBackBuffer();
ProcessMenu(); // drivers to redraw menu over this blank screen!
- FlipScreens();
ResetRenderEngine();
//------------------------
@@ -295,7 +294,6 @@ void System_menu(void) //Tony19Mar97
EraseBackBuffer();
ProcessMenu(); // drivers to redraw menu over this blank screen!
- FlipScreens();
//------------------------
// reset game palette, but not after a successful restore or restart!