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author | Jonathan Gray | 2003-07-28 09:49:46 +0000 |
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committer | Jonathan Gray | 2003-07-28 09:49:46 +0000 |
commit | f22cca2be21035760c6b2cfb72ad4e1ba5a08182 (patch) | |
tree | e588774ea7e4ebaee6b013066fabe3a5eb3af6e7 /sword2/protocol.cpp | |
parent | 84bccaa83b996ef49fbedf6bb52bb64e9f3c5fd4 (diff) | |
download | scummvm-rg350-f22cca2be21035760c6b2cfb72ad4e1ba5a08182.tar.gz scummvm-rg350-f22cca2be21035760c6b2cfb72ad4e1ba5a08182.tar.bz2 scummvm-rg350-f22cca2be21035760c6b2cfb72ad4e1ba5a08182.zip |
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
Diffstat (limited to 'sword2/protocol.cpp')
-rw-r--r-- | sword2/protocol.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/sword2/protocol.cpp b/sword2/protocol.cpp index ab942f6dbb..857036f809 100644 --- a/sword2/protocol.cpp +++ b/sword2/protocol.cpp @@ -82,7 +82,7 @@ _layerHeader *FetchLayerHeader(uint8 *screenFile, uint16 layerNo) //Chris 04Oct9 screenHead = FetchScreenHeader(screenFile); -#ifdef _DEBUG +#ifdef _BS2_DEBUG if (layerNo > (screenHead->noLayers-1)) // layer number too large! Con_fatal_error("FetchLayerHeader(%d) invalid layer number! (%s line %u)",layerNo,__FILE__,__LINE__); #endif @@ -123,7 +123,7 @@ _cdtEntry *FetchCdtEntry(uint8 *animFile, uint16 frameNo) // Chris 09Oct96 animHead = FetchAnimHeader(animFile); -#ifdef _DEBUG +#ifdef _BS2_DEBUG if (frameNo > (animHead->noAnimFrames-1)) // frame number too large! Con_fatal_error("FetchCdtEntry(animFile,%d) - anim only %d frames (%s line %u)",frameNo,animHead->noAnimFrames,__FILE__,__LINE__); #endif @@ -147,7 +147,7 @@ _parallax *FetchBackgroundParallaxLayer(uint8 *screenFile, int layer) // Chris 0 { _multiScreenHeader *mscreenHeader = (_multiScreenHeader *) (screenFile + sizeof(_standardHeader)); -#ifdef _DEBUG +#ifdef _BS2_DEBUG if (mscreenHeader->bg_parallax[layer] == 0) Con_fatal_error("FetchBackgroundParallaxLayer(%d) - No parallax layer exists (%s line %u)",layer,__FILE__,__LINE__); #endif @@ -159,7 +159,7 @@ _parallax *FetchBackgroundLayer(uint8 *screenFile) // Chris 04Oct96 { _multiScreenHeader *mscreenHeader = (_multiScreenHeader *) (screenFile + sizeof(_standardHeader)); -#ifdef _DEBUG +#ifdef _BS2_DEBUG if (mscreenHeader->screen == 0) Con_fatal_error("FetchBackgroundLayer (%d) - No background layer exists (%s line %u)",__FILE__,__LINE__); #endif @@ -171,7 +171,7 @@ _parallax *FetchForegroundParallaxLayer(uint8 *screenFile, int layer) // Chris 0 { _multiScreenHeader *mscreenHeader = (_multiScreenHeader *) (screenFile + sizeof(_standardHeader)); -#ifdef _DEBUG +#ifdef _BS2_DEBUG if (mscreenHeader->fg_parallax[layer] == 0) Con_fatal_error("FetchForegroundParallaxLayer(%d) - No parallax layer exists (%s line %u)",layer,__FILE__,__LINE__); #endif |