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author | Torbjörn Andersson | 2004-01-04 15:11:30 +0000 |
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committer | Torbjörn Andersson | 2004-01-04 15:11:30 +0000 |
commit | 8a91ae32575128897c3e8be44992a2444034cd3f (patch) | |
tree | 2e206b5b4bbec2c21ddac3748bdffcaaf9fe0bb3 /sword2/router.cpp | |
parent | 5607f41e2d842bb753a51105e474a06cb6668f6b (diff) | |
download | scummvm-rg350-8a91ae32575128897c3e8be44992a2444034cd3f.tar.gz scummvm-rg350-8a91ae32575128897c3e8be44992a2444034cd3f.tar.bz2 scummvm-rg350-8a91ae32575128897c3e8be44992a2444034cd3f.zip |
Adapted LavosSpawn's idea for more efficient screen updating. It still
renders the entire screen every frame, but it tries to update (i.e. copy to
the backend) only the parts of the screen that actually changed. At least
approximately so.
svn-id: r12142
Diffstat (limited to 'sword2/router.cpp')
0 files changed, 0 insertions, 0 deletions