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author | Torbjörn Andersson | 2003-10-05 15:28:15 +0000 |
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committer | Torbjörn Andersson | 2003-10-05 15:28:15 +0000 |
commit | 7174a32c8e877627c51da50b657083873aeef1e6 (patch) | |
tree | 09bc861d2ea952121279117bd1bb3b842d79ac1c /sword2/router.h | |
parent | 2e27e74fb42847c781e61f8acf29f6658a34f292 (diff) | |
download | scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.tar.gz scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.tar.bz2 scummvm-rg350-7174a32c8e877627c51da50b657083873aeef1e6.zip |
Made a separate class for the cutscene functions, removed some unused code
and made some other minor cleanups.
svn-id: r10614
Diffstat (limited to 'sword2/router.h')
-rw-r--r-- | sword2/router.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/sword2/router.h b/sword2/router.h index be9bea8e2f..9611f4cf5f 100644 --- a/sword2/router.h +++ b/sword2/router.h @@ -72,11 +72,14 @@ _walkData* LockRouteMem(void); void FloatRouteMem(void); void FreeRouteMem(void); void FreeAllRouteMem(void); -void PlotWalkGrid(void); void AddWalkGrid(int32 gridResource); void RemoveWalkGrid(int32 gridResource); void ClearWalkGridList(void); +#ifdef _SWORD2_DEBUG +void PlotWalkGrid(void); +#endif + } // End of namespace Sword2 #endif |