aboutsummaryrefslogtreecommitdiff
path: root/sword2/save_rest.cpp
diff options
context:
space:
mode:
authorTorbjörn Andersson2004-03-04 08:03:32 +0000
committerTorbjörn Andersson2004-03-04 08:03:32 +0000
commitece97788ac5c06ceef8c1954b9a21f42eac6b1ec (patch)
tree835736ed1e9c7ab09d40398b85c2ded6cbe14f15 /sword2/save_rest.cpp
parent00bf09fe07cb8a249d6102bfe2b83b253644f5fa (diff)
downloadscummvm-rg350-ece97788ac5c06ceef8c1954b9a21f42eac6b1ec.tar.gz
scummvm-rg350-ece97788ac5c06ceef8c1954b9a21f42eac6b1ec.tar.bz2
scummvm-rg350-ece97788ac5c06ceef8c1954b9a21f42eac6b1ec.zip
If the user has previous savegames, display a restart/restore dialog when
the game starts. (I know it could look prettier, but I don't have much to work with here...) svn-id: r13178
Diffstat (limited to 'sword2/save_rest.cpp')
-rw-r--r--sword2/save_rest.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp
index 0671c79d3f..63784aa520 100644
--- a/sword2/save_rest.cpp
+++ b/sword2/save_rest.cpp
@@ -438,6 +438,13 @@ uint32 Sword2Engine::getSaveDescription(uint16 slotNo, uint8 *description) {
return SR_OK;
}
+bool Sword2Engine::saveExists(void) {
+ for (int i = 0; i <= 99; i++)
+ if (saveExists(i))
+ return true;
+ return false;
+}
+
bool Sword2Engine::saveExists(uint16 slotNo) {
char saveFileName[MAX_FILENAME_LEN];
SaveFileManager *mgr = _system->get_savefile_manager();