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authorTorbjörn Andersson2003-10-18 08:11:50 +0000
committerTorbjörn Andersson2003-10-18 08:11:50 +0000
commit3a43829b885fe67b3165f2f75778dbbb65d1d560 (patch)
tree278c5af17333be11f75eef711c004fc6a606f9f7 /sword2/sound.h
parent23b3e4cc7da9797d8dcccf7d93a6dd2571272644 (diff)
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Moved the opcode functions into the Logic class.
svn-id: r10885
Diffstat (limited to 'sword2/sound.h')
-rw-r--r--sword2/sound.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/sword2/sound.h b/sword2/sound.h
index 327db16677..66a68db660 100644
--- a/sword2/sound.h
+++ b/sword2/sound.h
@@ -53,9 +53,6 @@ void UnpauseAllSound(void);
void Kill_music(void);
-int32 FN_play_music(int32 *params); // for save_Rest.cpp
-int32 FN_stop_music(int32 *params);
-
// used to store id of tunes that loop, for save & restore
extern uint32 looping_music_id;