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authorMax Horn2003-10-04 00:52:27 +0000
committerMax Horn2003-10-04 00:52:27 +0000
commit5a074e6137dc8368132e4e192c018806c1723222 (patch)
tree222778195b0abbd5698e6decbccfc99ed4f2f894 /sword2/sound.h
parent68d923505efb9cb45366b0528f8bf039c1b18902 (diff)
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added namespace Sword2
svn-id: r10581
Diffstat (limited to 'sword2/sound.h')
-rw-r--r--sword2/sound.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/sword2/sound.h b/sword2/sound.h
index 4ba808b966..3c2a1f2890 100644
--- a/sword2/sound.h
+++ b/sword2/sound.h
@@ -32,6 +32,8 @@
#include "common/scummsys.h"
+namespace Sword2 {
+
// fx types
#define FX_SPOT 0
@@ -59,4 +61,6 @@ int32 FN_stop_music(int32 *params);
// used to store id of tunes that loop, for save & restore
extern uint32 looping_music_id;
+} // End of namespace Sword2
+
#endif