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author | Max Horn | 2003-10-28 19:51:30 +0000 |
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committer | Max Horn | 2003-10-28 19:51:30 +0000 |
commit | 2fef2dcb84dc6d9ee2884ac6097fa9fb0bd24e20 (patch) | |
tree | 42d382415ab22330ff7098e3fae9363d12cd27ef /sword2/sword2.cpp | |
parent | 8be0e318b6a23c2fc6b9657b6fa3d8b0825c7e96 (diff) | |
download | scummvm-rg350-2fef2dcb84dc6d9ee2884ac6097fa9fb0bd24e20.tar.gz scummvm-rg350-2fef2dcb84dc6d9ee2884ac6097fa9fb0bd24e20.tar.bz2 scummvm-rg350-2fef2dcb84dc6d9ee2884ac6097fa9fb0bd24e20.zip |
bs2 -> sword2
svn-id: r10997
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r-- | sword2/sword2.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index d94d6b60ef..c4d35f8b87 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -22,31 +22,31 @@ #include "base/gameDetector.h" #include "base/plugins.h" #include "common/config-manager.h" -#include "bs2/sword2.h" -#include "bs2/defs.h" -#include "bs2/build_display.h" -#include "bs2/console.h" -#include "bs2/controls.h" -#include "bs2/credits.h" -#include "bs2/debug.h" -#include "bs2/events.h" -#include "bs2/header.h" -#include "bs2/interpreter.h" -#include "bs2/layers.h" -#include "bs2/logic.h" -#include "bs2/maketext.h" -#include "bs2/memory.h" -#include "bs2/mouse.h" -#include "bs2/protocol.h" -#include "bs2/resman.h" -#include "bs2/save_rest.h" -#include "bs2/scroll.h" -#include "bs2/sound.h" -#include "bs2/speech.h" -#include "bs2/startup.h" -#include "bs2/sync.h" -#include "bs2/driver/driver96.h" -#include "bs2/driver/palette.h" +#include "sword2/sword2.h" +#include "sword2/defs.h" +#include "sword2/build_display.h" +#include "sword2/console.h" +#include "sword2/controls.h" +#include "sword2/credits.h" +#include "sword2/debug.h" +#include "sword2/events.h" +#include "sword2/header.h" +#include "sword2/interpreter.h" +#include "sword2/layers.h" +#include "sword2/logic.h" +#include "sword2/maketext.h" +#include "sword2/memory.h" +#include "sword2/mouse.h" +#include "sword2/protocol.h" +#include "sword2/resman.h" +#include "sword2/save_rest.h" +#include "sword2/scroll.h" +#include "sword2/sound.h" +#include "sword2/speech.h" +#include "sword2/startup.h" +#include "sword2/sync.h" +#include "sword2/driver/driver96.h" +#include "sword2/driver/palette.h" #ifdef _WIN32_WCE extern bool isSmartphone(void); |