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| author | Torbjörn Andersson | 2003-11-04 17:26:59 +0000 | 
|---|---|---|
| committer | Torbjörn Andersson | 2003-11-04 17:26:59 +0000 | 
| commit | 64ec1907c2d99e7ecc46e0a5d5605e474c548248 (patch) | |
| tree | d59830a5f8abfddbdf3501bc183cd4ca683b30a2 /sword2/sword2.cpp | |
| parent | f71d4e4df89c34193d3ecc7dd689c2f61d34bd80 (diff) | |
| download | scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.tar.gz scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.tar.bz2 scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.zip  | |
More moving of stuff into classes.
svn-id: r11128
Diffstat (limited to 'sword2/sword2.cpp')
| -rw-r--r-- | sword2/sword2.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index a75b6c4e23..07705a49c0 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -580,10 +580,10 @@ void UnpauseGame(void) {  	}  	gamePaused = 0; -	unpause_zone = 2; +	g_logic._unpauseZone = 2;  	// if mouse is about or we're in a chooser menu -	if (!g_sword2->_mouseStatus || choosing) +	if (!g_sword2->_mouseStatus || g_logic._choosing)  		g_sword2->setMouse(NORMAL_MOUSE_ID);  }  | 
