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author | Torbjörn Andersson | 2003-11-04 17:26:59 +0000 |
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committer | Torbjörn Andersson | 2003-11-04 17:26:59 +0000 |
commit | 64ec1907c2d99e7ecc46e0a5d5605e474c548248 (patch) | |
tree | d59830a5f8abfddbdf3501bc183cd4ca683b30a2 /sword2/sword2.cpp | |
parent | f71d4e4df89c34193d3ecc7dd689c2f61d34bd80 (diff) | |
download | scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.tar.gz scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.tar.bz2 scummvm-rg350-64ec1907c2d99e7ecc46e0a5d5605e474c548248.zip |
More moving of stuff into classes.
svn-id: r11128
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r-- | sword2/sword2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index a75b6c4e23..07705a49c0 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -580,10 +580,10 @@ void UnpauseGame(void) { } gamePaused = 0; - unpause_zone = 2; + g_logic._unpauseZone = 2; // if mouse is about or we're in a chooser menu - if (!g_sword2->_mouseStatus || choosing) + if (!g_sword2->_mouseStatus || g_logic._choosing) g_sword2->setMouse(NORMAL_MOUSE_ID); } |