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author | Jonathan Gray | 2003-07-31 15:24:23 +0000 |
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committer | Jonathan Gray | 2003-07-31 15:24:23 +0000 |
commit | b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705 (patch) | |
tree | 2aab8ab3ed6d43be9f1d759121aa363bc19bea40 /sword2/sword2.cpp | |
parent | 6822552a1080dc0f43bbe78e3fadef257bf09672 (diff) | |
download | scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.tar.gz scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.tar.bz2 scummvm-rg350-b11c3a6c0bfd75a4716e1ac17b355d3edcb2f705.zip |
remove bs2 specific osystem var
svn-id: r9330
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r-- | sword2/sword2.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index dfb66b5176..e7dcf62bff 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -103,7 +103,6 @@ Sword2State::Sword2State(GameDetector *detector, OSystem *syst) : Engine(detector, syst) { _detector = detector; - _syst = syst; g_sword2 = this; _features = detector->_game.features; _gameId = detector->_game.id; @@ -270,14 +269,14 @@ void Sword2State::go() return; } - _paletteMutex = _syst->create_mutex(); + _paletteMutex = _system->create_mutex(); _timer->installProcedure(&FadeServer, 40000 / 25); Zdebug("CALLING: InitialiseDisplay"); // rv = InitialiseDisplay(640, 480, 8, RD_FULLSCREEN); - _syst->init_size(640, 480); + _system->init_size(640, 480); rv = RD_OK; Zdebug("RETURNED with rv = %.8x", rv); |