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authorJonathan Gray2003-07-31 15:24:23 +0000
committerJonathan Gray2003-07-31 15:24:23 +0000
commitb11c3a6c0bfd75a4716e1ac17b355d3edcb2f705 (patch)
tree2aab8ab3ed6d43be9f1d759121aa363bc19bea40 /sword2/sword2.cpp
parent6822552a1080dc0f43bbe78e3fadef257bf09672 (diff)
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remove bs2 specific osystem var
svn-id: r9330
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r--sword2/sword2.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index dfb66b5176..e7dcf62bff 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -103,7 +103,6 @@ Sword2State::Sword2State(GameDetector *detector, OSystem *syst)
: Engine(detector, syst) {
_detector = detector;
- _syst = syst;
g_sword2 = this;
_features = detector->_game.features;
_gameId = detector->_game.id;
@@ -270,14 +269,14 @@ void Sword2State::go()
return;
}
- _paletteMutex = _syst->create_mutex();
+ _paletteMutex = _system->create_mutex();
_timer->installProcedure(&FadeServer, 40000 / 25);
Zdebug("CALLING: InitialiseDisplay");
// rv = InitialiseDisplay(640, 480, 8, RD_FULLSCREEN);
- _syst->init_size(640, 480);
+ _system->init_size(640, 480);
rv = RD_OK;
Zdebug("RETURNED with rv = %.8x", rv);