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authorMax Horn2005-05-10 22:56:25 +0000
committerMax Horn2005-05-10 22:56:25 +0000
commitb75c969e666b9f262a05e0d1e54d56f7d3e45441 (patch)
treee4868d14ac249a63e01f905472ec9be69f04a028 /sword2/sword2.cpp
parent55c37c18ceed916eb3744666d3d10783b0cf8783 (diff)
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Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r--sword2/sword2.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index a4d57e8821..0f64db936d 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -109,12 +109,12 @@ namespace Sword2 {
Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) : Engine(syst) {
// Add default file directories
- File::addDefaultDirectory(_gameDataPath + "CLUSTERS/");
- File::addDefaultDirectory(_gameDataPath + "SWORD2/");
- File::addDefaultDirectory(_gameDataPath + "VIDEO/");
- File::addDefaultDirectory(_gameDataPath + "clusters/");
- File::addDefaultDirectory(_gameDataPath + "sword2/");
- File::addDefaultDirectory(_gameDataPath + "video/");
+ Common::File::addDefaultDirectory(_gameDataPath + "CLUSTERS/");
+ Common::File::addDefaultDirectory(_gameDataPath + "SWORD2/");
+ Common::File::addDefaultDirectory(_gameDataPath + "VIDEO/");
+ Common::File::addDefaultDirectory(_gameDataPath + "clusters/");
+ Common::File::addDefaultDirectory(_gameDataPath + "sword2/");
+ Common::File::addDefaultDirectory(_gameDataPath + "video/");
_features = detector->_game.features;
_targetName = detector->_targetName;