aboutsummaryrefslogtreecommitdiff
path: root/sword2/sword2.cpp
diff options
context:
space:
mode:
authorMax Horn2004-01-04 13:49:03 +0000
committerMax Horn2004-01-04 13:49:03 +0000
commitd16ac3e88f19dbfcad6937be2624f7983a906a5e (patch)
tree86e2d1f27759d04c779e6268377d9cc3a655c2f4 /sword2/sword2.cpp
parentb8a260c967ad10c1fbd5ff434113c2d71ae4f044 (diff)
downloadscummvm-rg350-d16ac3e88f19dbfcad6937be2624f7983a906a5e.tar.gz
scummvm-rg350-d16ac3e88f19dbfcad6937be2624f7983a906a5e.tar.bz2
scummvm-rg350-d16ac3e88f19dbfcad6937be2624f7983a906a5e.zip
turns out we always had VirtScreen::backBuf but didn't use it... change that (helps readability of the code, IMO); added Gdi::getMaskBuffer (again, helps understanding the code, I think); regrouped some functions in gfx.cpp
svn-id: r12133
Diffstat (limited to 'sword2/sword2.cpp')
0 files changed, 0 insertions, 0 deletions