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authorMax Horn2004-11-20 23:49:11 +0000
committerMax Horn2004-11-20 23:49:11 +0000
commitfa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch)
tree1f7d1789c69003b7210936f3c3749d4cf4d7cccf /sword2/sword2.cpp
parent5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff)
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Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r--sword2/sword2.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 9d4857087b..289b6675a4 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -180,8 +180,6 @@ Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) : Engine(syst)
_gameCycle = 0;
_quit = false;
-
- _walkthroughDialog->setGameName(detector->_game.name);
}
Sword2Engine::~Sword2Engine() {
@@ -195,8 +193,6 @@ Sword2Engine::~Sword2Engine() {
delete _logic;
delete _resman;
delete _memory;
-
- _walkthroughDialog->destroy();
}
void Sword2Engine::errorString(const char *buf1, char *buf2) {
@@ -300,8 +296,6 @@ void Sword2Engine::mainInit() {
startGame();
_graphics->initialiseRenderCycle();
-
- _walkthroughDialog->create();
}
void Sword2Engine::mainRun() {
@@ -321,8 +315,6 @@ void Sword2Engine::mainRun() {
if (ke) {
if ((ke->modifiers == OSystem::KBD_CTRL && ke->keycode == 'd') || ke->ascii == '#' || ke->ascii == '~') {
_debugger->attach();
- } else if ((ke->modifiers == OSystem::KBD_SHIFT) && (ke->keycode == 'w')) {
- _walkthroughDialog->runModal();
} else if (ke->modifiers == 0 || ke->modifiers == OSystem::KBD_SHIFT) {
switch (ke->keycode) {
case 'p':