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| author | Max Horn | 2004-11-20 23:49:11 +0000 | 
|---|---|---|
| committer | Max Horn | 2004-11-20 23:49:11 +0000 | 
| commit | fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 (patch) | |
| tree | 1f7d1789c69003b7210936f3c3749d4cf4d7cccf /sword2/sword2.cpp | |
| parent | 5d9b35510d7d6aad9408e12aaebed2a79e3ed826 (diff) | |
| download | scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.gz scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.tar.bz2 scummvm-rg350-fa97d4ad897452e0ee2d975c4bf4dda45737e4c3.zip | |
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
Diffstat (limited to 'sword2/sword2.cpp')
| -rw-r--r-- | sword2/sword2.cpp | 8 | 
1 files changed, 0 insertions, 8 deletions
| diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 9d4857087b..289b6675a4 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -180,8 +180,6 @@ Sword2Engine::Sword2Engine(GameDetector *detector, OSystem *syst) : Engine(syst)  	_gameCycle = 0;  	_quit = false; - -	_walkthroughDialog->setGameName(detector->_game.name);  }  Sword2Engine::~Sword2Engine() { @@ -195,8 +193,6 @@ Sword2Engine::~Sword2Engine() {  	delete _logic;  	delete _resman;  	delete _memory; - -	_walkthroughDialog->destroy();  }  void Sword2Engine::errorString(const char *buf1, char *buf2) { @@ -300,8 +296,6 @@ void Sword2Engine::mainInit() {  		startGame();  	_graphics->initialiseRenderCycle(); - -	_walkthroughDialog->create();  }  void Sword2Engine::mainRun() { @@ -321,8 +315,6 @@ void Sword2Engine::mainRun() {  		if (ke) {  			if ((ke->modifiers == OSystem::KBD_CTRL && ke->keycode == 'd') || ke->ascii == '#' || ke->ascii == '~') {  				_debugger->attach(); -			} else if ((ke->modifiers == OSystem::KBD_SHIFT) && (ke->keycode == 'w')) { -				_walkthroughDialog->runModal();  			} else if (ke->modifiers == 0 || ke->modifiers == OSystem::KBD_SHIFT) {  				switch (ke->keycode) {  				case 'p': | 
