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authorJonathan Gray2003-08-23 14:33:57 +0000
committerJonathan Gray2003-08-23 14:33:57 +0000
commit4df7dd406f13454944fb62e99343708d44e1dffc (patch)
tree4dcaaa3984d63074ed285e95ec6cb99e5785f977 /sword2/sword2.h
parent5e0f61a8b258a4ab737fa9c34556716d69b82a0b (diff)
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fix a resman method and make saving work using SaveFileManager
svn-id: r9828
Diffstat (limited to 'sword2/sword2.h')
-rw-r--r--sword2/sword2.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/sword2/sword2.h b/sword2/sword2.h
index d8eb4512fc..e229376a63 100644
--- a/sword2/sword2.h
+++ b/sword2/sword2.h
@@ -60,6 +60,7 @@ class Sword2State : public Engine {
GameDetector *_detector;
uint32 _features;
byte _gameId;
+ char *_game_name; // target name for saves
Sword2Sound *_sound;
OSystem::MutexRef _paletteMutex; // put in a gfx class?
private: