diff options
author | Jonathan Gray | 2003-08-23 14:33:57 +0000 |
---|---|---|
committer | Jonathan Gray | 2003-08-23 14:33:57 +0000 |
commit | 4df7dd406f13454944fb62e99343708d44e1dffc (patch) | |
tree | 4dcaaa3984d63074ed285e95ec6cb99e5785f977 /sword2/sword2.h | |
parent | 5e0f61a8b258a4ab737fa9c34556716d69b82a0b (diff) | |
download | scummvm-rg350-4df7dd406f13454944fb62e99343708d44e1dffc.tar.gz scummvm-rg350-4df7dd406f13454944fb62e99343708d44e1dffc.tar.bz2 scummvm-rg350-4df7dd406f13454944fb62e99343708d44e1dffc.zip |
fix a resman method and make saving work using SaveFileManager
svn-id: r9828
Diffstat (limited to 'sword2/sword2.h')
-rw-r--r-- | sword2/sword2.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sword2/sword2.h b/sword2/sword2.h index d8eb4512fc..e229376a63 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -60,6 +60,7 @@ class Sword2State : public Engine { GameDetector *_detector; uint32 _features; byte _gameId; + char *_game_name; // target name for saves Sword2Sound *_sound; OSystem::MutexRef _paletteMutex; // put in a gfx class? private: |