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authorTorbjörn Andersson2003-10-05 15:28:15 +0000
committerTorbjörn Andersson2003-10-05 15:28:15 +0000
commit7174a32c8e877627c51da50b657083873aeef1e6 (patch)
tree09bc861d2ea952121279117bd1bb3b842d79ac1c /sword2/sword2.h
parent2e27e74fb42847c781e61f8acf29f6658a34f292 (diff)
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Made a separate class for the cutscene functions, removed some unused code
and made some other minor cleanups. svn-id: r10614
Diffstat (limited to 'sword2/sword2.h')
-rw-r--r--sword2/sword2.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/sword2/sword2.h b/sword2/sword2.h
index 20e5310578..8d592879ae 100644
--- a/sword2/sword2.h
+++ b/sword2/sword2.h
@@ -50,6 +50,8 @@ void Close_game();
void PauseGame(void);
void UnpauseGame(void);
+void sleepUntil(int32 time);
+
#define HEAD_LEN 8
extern uint8 version_string[]; // for displaying from the console