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author | Torbjörn Andersson | 2004-11-16 09:15:25 +0000 |
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committer | Torbjörn Andersson | 2004-11-16 09:15:25 +0000 |
commit | 7adc1f419f6e8bb987c7d9b9e645a7c52c2821a1 (patch) | |
tree | 26083dc649cc7fbcc3020d02f720039a6514aa86 /sword2/sword2.h | |
parent | 525df7cff072bec7c3d0af96513a6d0d3010f7d0 (diff) | |
download | scummvm-rg350-7adc1f419f6e8bb987c7d9b9e645a7c52c2821a1.tar.gz scummvm-rg350-7adc1f419f6e8bb987c7d9b9e645a7c52c2821a1.tar.bz2 scummvm-rg350-7adc1f419f6e8bb987c7d9b9e645a7c52c2821a1.zip |
Cleanup
svn-id: r15826
Diffstat (limited to 'sword2/sword2.h')
-rw-r--r-- | sword2/sword2.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/sword2/sword2.h b/sword2/sword2.h index 48cd345149..2a8018ef6a 100644 --- a/sword2/sword2.h +++ b/sword2/sword2.h @@ -241,7 +241,11 @@ public: bool _wantSfxDebug; int32 _gameCycle; + +#ifdef SWORD2_DEBUG bool _renderSkip; + bool _stepOneCycle; +#endif int32 initBackground(int32 res, int32 new_palette); @@ -392,7 +396,6 @@ public: bool _gamePaused; bool _graphicsLevelFudged; - bool _stepOneCycle; // for use while game paused void startGame(); void gameCycle(); @@ -405,8 +408,6 @@ public: void initialiseFontResourceFlags(uint8 language); }; -extern Sword2Engine *g_sword2; - } // End of namespace Sword2 #endif |