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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /sword2/sync.cpp
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'sword2/sync.cpp')
-rw-r--r--sword2/sync.cpp76
1 files changed, 0 insertions, 76 deletions
diff --git a/sword2/sync.cpp b/sword2/sync.cpp
deleted file mode 100644
index 205e273873..0000000000
--- a/sword2/sync.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/* Copyright (C) 1994-1998 Revolution Software Ltd.
- * Copyright (C) 2003-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-#include "common/stdafx.h"
-#include "sword2/sword2.h"
-#include "sword2/defs.h"
-#include "sword2/logic.h"
-
-namespace Sword2 {
-
-/**
- * Clear any syncs registered for this id. Call this just after the id has been
- * processed. Theoretically there could be more than one sync waiting for us,
- * so clear the lot.
- */
-
-void Logic::clearSyncs(uint32 id) {
- for (int i = 0; i < ARRAYSIZE(_syncList); i++) {
- if (_syncList[i].id == id) {
- debug(5, "removing sync %d for %d", i, id);
- _syncList[i].id = 0;
- }
- }
-}
-
-void Logic::sendSync(uint32 id, uint32 sync) {
- for (int i = 0; i < ARRAYSIZE(_syncList); i++) {
- if (_syncList[i].id == 0) {
- debug(5, "%d sends sync %d to %d", readVar(ID), sync, id);
- _syncList[i].id = id;
- _syncList[i].sync = sync;
- return;
- }
- }
-
- // The original code didn't even check for this condition, so maybe
- // it should be a fatal error?
-
- warning("No free sync slot");
-}
-
-/**
- * Check for a sync waiting for this character. Called from fnAnim() to see if
- * animation is to be finished. Returns an index into _syncList[], or -1.
- */
-
-int Logic::getSync() {
- uint32 id = readVar(ID);
-
- for (int i = 0; i < ARRAYSIZE(_syncList); i++) {
- if (_syncList[i].id == id)
- return i;
- }
-
- return -1;
-}
-
-} // End of namespace Sword2