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authorJonathan Gray2003-07-28 05:29:37 +0000
committerJonathan Gray2003-07-28 05:29:37 +0000
commit2fbcfb01a012b418643286c640112c81b5e92440 (patch)
tree788467896ae55e953d338ff3c10fdc45d767fb25 /sword2
parent836f82fbbfe65513083c1b10cdc83b7d24a4b33f (diff)
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missed one
svn-id: r9226
Diffstat (limited to 'sword2')
-rw-r--r--sword2/driver/mouse.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/sword2/driver/mouse.h b/sword2/driver/mouse.h
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+/* Copyright (C) 1994-2003 Revolution Software Ltd
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+//=============================================================================
+//
+// Filename : mouse.h
+// Created : 18th September 1996
+// By : P.R.Porter
+//
+// Version Date By Description
+// ------- --------- --- -----------------------------------------------
+// 1.0 18-Sep-96 PRP Internal driver interface to the mouse driver
+// functions and data.
+//
+// 1.1 03-Oct-96 PRP Changed the definition of mousex and y so that
+// negative values are allowed.
+//
+//
+// Summary : This include file defines links to all data which is
+// defined in the mouse.c module, but can be accessed by
+// other parts of the driver96 library.
+//
+//
+//=============================================================================
+
+
+#ifndef MOUSE_H
+#define MOUSE_H
+
+
+extern int16 mousex; // Mouse x coordinate
+extern int16 mousey; // Mouse y coordinate
+
+extern void LogMouseEvent(uint16 buttons); // Adds a mouse event to the log
+extern int32 DrawMouse(void); // Renders the mouse onto the back buffer.
+
+
+#endif