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authorTorbjörn Andersson2003-09-29 14:19:22 +0000
committerTorbjörn Andersson2003-09-29 14:19:22 +0000
commit4d5f98fd2fb7044a663ae96cc6b800555b480351 (patch)
tree82ab99ce64dd54189a1b4409114639c548547825 /sword2
parent33685d83505f34d0b54c8c997e805601791d61b6 (diff)
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cleanup
svn-id: r10486
Diffstat (limited to 'sword2')
-rw-r--r--sword2/driver/_mouse.h22
-rw-r--r--sword2/driver/d_sound.h14
2 files changed, 4 insertions, 32 deletions
diff --git a/sword2/driver/_mouse.h b/sword2/driver/_mouse.h
index 3ab5341ab7..09f53154a4 100644
--- a/sword2/driver/_mouse.h
+++ b/sword2/driver/_mouse.h
@@ -17,27 +17,13 @@
* $Header$
*/
-//=============================================================================
-//
-// Filename : mouse.h
-// Created : 18th September 1996
-// By : P.R.Porter
-//
-// Summary : This include file defines links to all data which is
-// defined in the mouse.c module, but can be accessed by
-// other parts of the driver96 library.
-//
-//
-//=============================================================================
-
-
#ifndef MOUSE_H
#define MOUSE_H
-extern int16 mousex; // Mouse x coordinate
-extern int16 mousey; // Mouse y coordinate
+extern int16 mousex; // Mouse x coordinate
+extern int16 mousey; // Mouse y coordinate
-extern void LogMouseEvent(uint16 buttons); // Adds a mouse event to the log
-extern int32 DrawMouse(void); // Renders the mouse onto the back buffer.
+extern void LogMouseEvent(uint16 buttons);
+extern int32 DrawMouse(void);
#endif
diff --git a/sword2/driver/d_sound.h b/sword2/driver/d_sound.h
index 54048bd76a..35f317506a 100644
--- a/sword2/driver/d_sound.h
+++ b/sword2/driver/d_sound.h
@@ -17,20 +17,6 @@
* $Header$
*/
-//=============================================================================
-//
-// Filename : d_sound.h
-// Created : 5th December 1996
-// By : P.R.Porter
-//
-// Summary : This include file defines links to all data which is
-// defined in the d_sound.c module, but can be accessed by
-// other parts of the driver96 library.
-//
-//
-//=============================================================================
-
-
#ifndef D_SOUND_H
#define D_SOUND_H