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| author | Max Horn | 2003-07-28 02:37:47 +0000 | 
|---|---|---|
| committer | Max Horn | 2003-07-28 02:37:47 +0000 | 
| commit | 544168e96b04bbcf0015e9a853702f89fa31a40f (patch) | |
| tree | bbde3dcb07025cc7c5bd0ce6eb2d2f54ab31ea71 /sword2 | |
| parent | 44048d2434a18295c7981e676e4a0520720f992c (diff) | |
| download | scummvm-rg350-544168e96b04bbcf0015e9a853702f89fa31a40f.tar.gz scummvm-rg350-544168e96b04bbcf0015e9a853702f89fa31a40f.tar.bz2 scummvm-rg350-544168e96b04bbcf0015e9a853702f89fa31a40f.zip  | |
fixed yet more warnings
svn-id: r9220
Diffstat (limited to 'sword2')
| -rw-r--r-- | sword2/driver/_console.cpp | 4 | ||||
| -rw-r--r-- | sword2/driver/d_draw.cpp | 6 | ||||
| -rw-r--r-- | sword2/driver/keyboard.cpp | 2 | ||||
| -rw-r--r-- | sword2/resman.cpp | 14 | ||||
| -rw-r--r-- | sword2/router.cpp | 4 | ||||
| -rw-r--r-- | sword2/speech.cpp | 3 | ||||
| -rw-r--r-- | sword2/sword2.cpp | 9 | ||||
| -rw-r--r-- | sword2/tony_gsdk.cpp | 11 | ||||
| -rw-r--r-- | sword2/tony_gsdk.h | 6 | ||||
| -rw-r--r-- | sword2/walker.cpp | 1 | 
10 files changed, 21 insertions, 39 deletions
diff --git a/sword2/driver/_console.cpp b/sword2/driver/_console.cpp index fe9bb69cd1..544f90685c 100644 --- a/sword2/driver/_console.cpp +++ b/sword2/driver/_console.cpp @@ -64,8 +64,8 @@  uint8			consoleStatus = 0;			// 1 - console display -static uint16	consoley = 0; -static uint32	consoleSize; +//static uint16	consoley = 0; +//static uint32	consoleSize;  static uint8	*consoleSprite = NULL; diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp index 30baabeb2d..3d31118e71 100644 --- a/sword2/driver/d_draw.cpp +++ b/sword2/driver/d_draw.cpp @@ -89,7 +89,7 @@ int32			dxHelCaps = 0;  //DDCOLORKEY		blackColorKey; -static int32 platformIsNT = 0; +//static int32 platformIsNT = 0;  //---------------------------------------------------------------------------------------------------------------- @@ -120,11 +120,11 @@ int32 PlotDots(int16 x, int16 y, int16 count)  { +	warning("stub PlotDots( %d, %d, %d )", x, y, count); +/*  	int16			i;  	uint8			*dst; -	warning("stub PlotDots( %d, %d, %d )", x, y, count); -/*  	DDSURFACEDESC	ddDescription;  	HRESULT			hr; diff --git a/sword2/driver/keyboard.cpp b/sword2/driver/keyboard.cpp index 6f9d51c997..db21de4395 100644 --- a/sword2/driver/keyboard.cpp +++ b/sword2/driver/keyboard.cpp @@ -67,8 +67,6 @@  #include "driver96.h" -#define MAX_KEY_BUFFER 23 -  uint8	keyBacklog = 0;				// The number of key presses waiting to be processed.  uint8	keyPointer = 0;				// Index of the next key to read from the buffer.  char    keyBuffer[MAX_KEY_BUFFER];	// The keyboard buffer diff --git a/sword2/resman.cpp b/sword2/resman.cpp index 37afab5a4d..57ab6366c5 100644 --- a/sword2/resman.cpp +++ b/sword2/resman.cpp @@ -17,7 +17,6 @@   * $Header$   */ -#include <process.h>  #include <stdarg.h>  #include <stdio.h>  #include <stdlib.h> @@ -111,7 +110,8 @@ void	resMan::InitResMan(void)	//Tony29May96  	temp = Twalloc(end, MEM_locked, UID_temp);	//get some space for the incoming resource file - soon to be trashed  	file.seek(0, SEEK_SET ); -	if	(file.read( temp->ad, end )==-1) +	file.read( temp->ad, end ); +	if	(file.ioFailed())  	{  		file.close();  		Zdebug("InitResMan cannot *READ* resource.inf"); @@ -163,7 +163,8 @@ void	resMan::InitResMan(void)	//Tony29May96  //table seems ok so malloc some space  	res_conv_table = (uint16 *) malloc( end ); -	if	(file.read( res_conv_table, end )==-1) +	file.read( res_conv_table, end ); +	if	(file.ioFailed())  	{  		file.close();  		Zdebug("InitResMan cannot *READ* resource.tab"); @@ -302,8 +303,6 @@ uint8	*resMan::Res_open( uint32 res )	//BHTony30May96  	uint32	table_offset; -	int	first=0; -  #ifdef _DEBUG  	if	(res>=total_res_files) @@ -985,8 +984,6 @@ void	resMan::Kill_all_objects(uint8 wantInfo)	// James17jan97  void resMan::CacheNewCluster(uint32 newCluster)  { -	uint8 black[4]={0,0,0,0}; -  	//----------------------------------------------------------------------------------------  	// Stop any music from streaming off the CD before we start the cluster-copy!  	// - eg. the looping restore-panel music will still be playing if we restored a game @@ -1466,9 +1463,6 @@ void resMan::GetCd(int cd)  			done = TRUE;  		else  		{ -			char	sCDName[_MAX_PATH]; -			DWORD   dwMaxCompLength, dwFSFlags; -  			index = 0;  			while((cdDrives[index] != 0) && (!done) && (index<24))  			{ diff --git a/sword2/router.cpp b/sword2/router.cpp index cf81c45670..2fb498c79d 100644 --- a/sword2/router.cpp +++ b/sword2/router.cpp @@ -289,8 +289,8 @@ int32	frame;  //--------------------------------------------------------------------------------------  uint8 CheckForCollision(void)  { -	static uint32 player_pc; -	static uint32 non_player_pc; +//	static uint32 player_pc; +//	static uint32 non_player_pc;  	uint8 collision=0; diff --git a/sword2/speech.cpp b/sword2/speech.cpp index b7101c2c0b..69de909ed5 100644 --- a/sword2/speech.cpp +++ b/sword2/speech.cpp @@ -18,8 +18,7 @@   */  //------------------------------------------------------------------------------------ -#include <io.h>		// for access() -#include <stdio.h> +#include "stdafx.h"  //#include "src\driver96.h"  #include "anims.h" diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index c12d7bb09f..0dd41af420 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -47,8 +47,6 @@  #define MAX_PATH 260 -void Start_game(void); -  int  RunningFromCd();  uint8 quitGame = 0; @@ -80,9 +78,6 @@ uint8 graphics_level_fudged=0;	// James10july97  uint8 stepOneCycle=0;	// for use while game paused  //------------------------------------------------------------------------------------ -void PauseGame(void);			// James17jun97 -void UnpauseGame(void);			// James17jun97 -//------------------------------------------------------------------------------------  static const VersionSettings bs2_settings[] = {  	/* Broken Sword 2 */ @@ -238,8 +233,6 @@ void BS2State::go()  	uint32 rv;  	uint8  breakOut = 0;  	char	c; -	int	j=100; -	uint32	pc=0;  //	Zdebug("[%s]", lpCmdLine); @@ -457,10 +450,10 @@ void BS2State::go()  //------------------------------------------------------------------------------------  int RunningFromCd()  { +/*     char  sCDName[MAX_PATH];     char  sRoot[MAX_PATH];     DWORD dwMaxCompLength, dwFSFlags; -/*     GetModuleFileName(NULL , sRoot, _MAX_PATH);     *(strchr(sRoot,'\\')+1) = '\0'; diff --git a/sword2/tony_gsdk.cpp b/sword2/tony_gsdk.cpp index ea39086166..6c6bb661c5 100644 --- a/sword2/tony_gsdk.cpp +++ b/sword2/tony_gsdk.cpp @@ -26,7 +26,6 @@  //general odds and ends -#include <sys/type.h>  #include <sys/stat.h>  #include <fcntl.h>  //#include <io.h> @@ -48,7 +47,7 @@  //-----------------------------------------------------------------------------------------------------------------------  //----------------------------------------------------------------------------------------------------------------------- -uint32	Read_file(char	*name,	mem	**membloc, uint32	uid)	//Tony25Apr96 +uint32	Read_file(const char	*name,	mem	**membloc, uint32	uid)	//Tony25Apr96  {  //read the file in and place into an allocated MEM_float block  //used for non resources manager files - stuff like fonts, etc. @@ -74,7 +73,7 @@ uint32	Read_file(char	*name,	mem	**membloc, uint32	uid)	//Tony25Apr96  	fseek( fh, 0, SEEK_SET );	//back to beginning of file -	if	(fread( (*membloc)->ad, sizeof(char), end,fh)==-1) +	if	(fread( (*membloc)->ad, sizeof(char), end,fh) < end)  	{	Zdebug("Read_file read fail %d", name);  		return(0);  	} @@ -84,7 +83,7 @@ uint32	Read_file(char	*name,	mem	**membloc, uint32	uid)	//Tony25Apr96  	return(end);	//ok, done it - return bytes read  }  //----------------------------------------------------------------------------------------------------------------------- -int32	Direct_read_file(char	*name,	char	*ad)	//Tony1May96 +int32	Direct_read_file(const char	*name,	char	*ad)	//Tony1May96  {  //load the file directly into the memory location passed  //memory must be pre-allocated @@ -105,7 +104,7 @@ int32	Direct_read_file(char	*name,	char	*ad)	//Tony1May96     end = ftell(fh);	//finally got the end  	fseek( fh, 0, SEEK_SET );	//back to beginning of file -	if	(fread( ad, sizeof(char), end,fh)==-1) +	if	(fread( ad, sizeof(char), end,fh) < end)  	{	Zdebug("Direct_read_file read fail %d", name);  		return(0);  	} @@ -116,7 +115,7 @@ int32	Direct_read_file(char	*name,	char	*ad)	//Tony1May96  	return(end);	//ok, done it - return bytes read  }  //----------------------------------------------------------------------------------------------------------------------- -int32	Direct_write_file(char	*name,	char	*ad, uint32 total_bytes)	//Tony1May96 +int32	Direct_write_file(const char	*name,	char	*ad, uint32 total_bytes)	//Tony1May96  {  //load the file directly into the memory location passed  	int	fh; diff --git a/sword2/tony_gsdk.h b/sword2/tony_gsdk.h index b5b9cf3f65..b6079b4804 100644 --- a/sword2/tony_gsdk.h +++ b/sword2/tony_gsdk.h @@ -25,9 +25,9 @@ -uint32	Read_file(char	*name,	mem	**membloc, uint32 uid); -int32	Direct_read_file(char	*name,	char	*ad); -int32	Direct_write_file(char	*name,	char	*ad, uint32 total_bytes); +uint32	Read_file(const char	*name,	mem	**membloc, uint32 uid); +int32	Direct_read_file(const char	*name,	char	*ad); +int32	Direct_write_file(const char	*name,	char	*ad, uint32 total_bytes);  #endif diff --git a/sword2/walker.cpp b/sword2/walker.cpp index 9ae5c5e0fe..62b0624f93 100644 --- a/sword2/walker.cpp +++ b/sword2/walker.cpp @@ -112,7 +112,6 @@ int32 FN_walk(int32 *params)	// James (14nov96)  	int8			route;  	int32			walk_pc;  	_walkData		*walkAnim; -	uint8			colliding=0;	// set to 1 when collision avoided  	//----------------------------------------------------------------------------------------  	// get the parameters  | 
