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author | Torbjörn Andersson | 2003-12-02 10:25:12 +0000 |
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committer | Torbjörn Andersson | 2003-12-02 10:25:12 +0000 |
commit | 6d3c760ffdaacbc9657e09f26b3ca78223ffa996 (patch) | |
tree | 81a11c0d45ddf45f1b3f747a618c1d2195e6f12e /sword2 | |
parent | e8ad4cc00937dee56e722743be803c98ec6f7217 (diff) | |
download | scummvm-rg350-6d3c760ffdaacbc9657e09f26b3ca78223ffa996.tar.gz scummvm-rg350-6d3c760ffdaacbc9657e09f26b3ca78223ffa996.tar.bz2 scummvm-rg350-6d3c760ffdaacbc9657e09f26b3ca78223ffa996.zip |
Since all other engines have been changed to use "subtitles" instead of
"nosubtitles", let's change this one as well. Of course, it does break
compatibility with old config files, but I guess the worst that can happen
is that we have an unused "nosubtitles" line in addition to the used
"subtitles" line...
svn-id: r11464
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/controls.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/controls.cpp b/sword2/controls.cpp index b9dd87514f..c98062ea3b 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -1427,13 +1427,13 @@ Gui::Gui(Sword2Engine *vm) : _vm(vm), _baseSlot(0) { ConfMan.registerDefault("speech_mute", false); ConfMan.registerDefault("sfx_mute", false); ConfMan.registerDefault("gfx_details", 2); - ConfMan.registerDefault("nosubtitles", false); + ConfMan.registerDefault("subtitles", true); ConfMan.registerDefault("object_labels", true); ConfMan.registerDefault("reverse_stereo", false); } void Gui::readOptionSettings(void) { - _subtitles = !ConfMan.getBool("nosubtitles"); + _subtitles = ConfMan.getBool("subtitles"); _pointerTextSelected = ConfMan.getBool("object_labels"); _stereoReversed = ConfMan.getBool("reverse_stereo"); @@ -1456,7 +1456,7 @@ void Gui::writeOptionSettings(void) { ConfMan.set("speech_mute", _vm->_sound->isSpeechMute()); ConfMan.set("sfx_mute", _vm->_sound->isFxMute()); ConfMan.set("gfx_details", _vm->_graphics->getRenderLevel()); - ConfMan.set("nosubtitles", !_subtitles); + ConfMan.set("subtitles", _subtitles); ConfMan.set("object_labels", _pointerTextSelected); ConfMan.set("reverse_stereo", _stereoReversed); |