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author | Jonathan Gray | 2003-11-07 01:36:53 +0000 |
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committer | Jonathan Gray | 2003-11-07 01:36:53 +0000 |
commit | 9a1cfe838f6ad609b135170f95109d7b07adc5fa (patch) | |
tree | a25fdcd609763723911b3096a1f68264a93b8429 /sword2 | |
parent | b8379d646a9689de98bb27f70529e7b7a54c9699 (diff) | |
download | scummvm-rg350-9a1cfe838f6ad609b135170f95109d7b07adc5fa.tar.gz scummvm-rg350-9a1cfe838f6ad609b135170f95109d7b07adc5fa.tar.bz2 scummvm-rg350-9a1cfe838f6ad609b135170f95109d7b07adc5fa.zip |
spelling fixes
svn-id: r11175
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/events.cpp | 2 | ||||
-rw-r--r-- | sword2/logic.h | 2 | ||||
-rw-r--r-- | sword2/resman.cpp | 2 | ||||
-rw-r--r-- | sword2/router.cpp | 8 | ||||
-rw-r--r-- | sword2/speech.cpp | 4 | ||||
-rw-r--r-- | sword2/sync.cpp | 2 | ||||
-rw-r--r-- | sword2/walker.cpp | 10 |
7 files changed, 15 insertions, 15 deletions
diff --git a/sword2/events.cpp b/sword2/events.cpp index c5924f445a..e721e4655f 100644 --- a/sword2/events.cpp +++ b/sword2/events.cpp @@ -148,7 +148,7 @@ int32 Logic::fnSendEvent(int32 *params) { // we want to intercept the player character and have him interact // with an object - from script - // params: 0 id to recieve event + // params: 0 id to receive event // 1 script to run g_sword2->sendEvent(params[0], params[1]); diff --git a/sword2/logic.h b/sword2/logic.h index 6820d1a6a3..8892329c9d 100644 --- a/sword2/logic.h +++ b/sword2/logic.h @@ -153,7 +153,7 @@ private: //tell the manager which startup you want (if there are more // than 1) (i.e more than 1 entrance to a screen and/or - // seperate game boots) + // separate game boots) uint32 key; }; diff --git a/sword2/resman.cpp b/sword2/resman.cpp index 4da9dc4ee6..cec6bf1df7 100644 --- a/sword2/resman.cpp +++ b/sword2/resman.cpp @@ -1204,7 +1204,7 @@ void ResourceManager::cacheNewCluster(uint32 newCluster) { } void ResourceManager::getCd(int cd) { - // TODO support a seperate path for cd data? + // TODO support a separate path for cd data? bool done = false; char sCDName[_MAX_PATH]; diff --git a/sword2/router.cpp b/sword2/router.cpp index 9373a655fd..d15b590587 100644 --- a/sword2/router.cpp +++ b/sword2/router.cpp @@ -2054,8 +2054,8 @@ int32 Router::lineCheck(int32 x1, int32 y1, int32 x2, int32 y2) { if (xmax >= _bars[i].xmin && xmin <= _bars[i].xmax) { // skip if not on module if (ymax >= _bars[i].ymin && ymin <= _bars[i].ymax) { - // okay its a valid line calculate an intersept - // wow but all this arithmatic we must have + // okay its a valid line calculate an intercept + // wow but all this arithmetic we must have // loads of time // slope it he slope between the two lines @@ -2117,7 +2117,7 @@ int32 Router::horizCheck(int32 x1, int32 y, int32 x2) { // skip if not on module if (y >= _bars[i].ymin && y <= _bars[i].ymax) { // okay its a valid line calculate an intercept - // wow but all this arithmatic we must have + // wow but all this arithmetic we must have // loads of time if (_bars[i].dy == 0) @@ -2164,7 +2164,7 @@ int32 Router::vertCheck(int32 x, int32 y1, int32 y2) { // skip if not on module if (ymax >= _bars[i].ymin && ymin <= _bars[i].ymax) { // okay its a valid line calculate an intercept - // wow but all this arithmatic we must have + // wow but all this arithmetic we must have // loads of time // both lines vertical and overlap in x and y diff --git a/sword2/speech.cpp b/sword2/speech.cpp index 130dc67462..eddb0f3a44 100644 --- a/sword2/speech.cpp +++ b/sword2/speech.cpp @@ -562,7 +562,7 @@ int32 Logic::fnTimedWait(int32 *params) { } int32 Logic::fnSpeechProcess(int32 *params) { - // Recieve and sequence the commands sent from the conversation + // Receive and sequence the commands sent from the conversation // script. // We have to do this in a slightly tweeky manner as we can no longer @@ -821,7 +821,7 @@ int32 Logic::fnSpeechProcess(int32 *params) { ob_speech->ins4 = INS4; ob_speech->ins5 = INS5; - // the current send has been recieved - i.e. seperate + // the current send has been received - i.e. seperate // multiple they-do's INS_COMMAND = 0; diff --git a/sword2/sync.cpp b/sword2/sync.cpp index 1f22c33c72..659cf4a6ff 100644 --- a/sword2/sync.cpp +++ b/sword2/sync.cpp @@ -113,7 +113,7 @@ int32 Logic::fnGetSync(int32 *params) { } int32 Logic::fnWaitSync(int32 *params) { - // keep calling until a sync recieved + // keep calling until a sync received // params: none diff --git a/sword2/walker.cpp b/sword2/walker.cpp index 91e2d1e758..21718b5088 100644 --- a/sword2/walker.cpp +++ b/sword2/walker.cpp @@ -651,7 +651,7 @@ int32 Logic::fnWalkToTalkToMega(int32 *params) { char *raw_script_ad; int32 pars[7]; int scale; - int mega_seperation = params[5]; + int mega_separation = params[5]; _standardHeader *head; ob_logic = (Object_logic*) params[0]; @@ -690,9 +690,9 @@ int32 Logic::fnWalkToTalkToMega(int32 *params) { scale = (ob_mega->scale_a * ob_mega->feet_y + ob_mega->scale_b) / 256; - mega_seperation= (mega_seperation * scale) / 256; + mega_separation= (mega_separation * scale) / 256; - debug(5, "seperation %d", mega_seperation); + debug(5, "separation %d", mega_separation); debug(5, " target x %d, y %d", g_sword2->_engineMega.feet_x, g_sword2->_engineMega.feet_y); if (g_sword2->_engineMega.feet_x < ob_mega->feet_x) @@ -700,13 +700,13 @@ int32 Logic::fnWalkToTalkToMega(int32 *params) { // Target is left of us, so aim to stand to their // right. Face down_left - pars[4] = g_sword2->_engineMega.feet_x + mega_seperation; + pars[4] = g_sword2->_engineMega.feet_x + mega_separation; pars[6] = 5; } else { // Ok, must be right of us so aim to stand to their // left. Face down_right. - pars[4] = g_sword2->_engineMega.feet_x - mega_seperation; + pars[4] = g_sword2->_engineMega.feet_x - mega_separation; pars[6] = 3; } } |