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author | Paweł Kołodziejski | 2003-08-30 20:27:48 +0000 |
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committer | Paweł Kołodziejski | 2003-08-30 20:27:48 +0000 |
commit | b321a7a4689dcd96b80566f19c628cfcef0ff24c (patch) | |
tree | 300d2069b8d370630e9e9753cfa774aa977133f7 /sword2 | |
parent | c684a076eea7fbb79f5b695fe504f76f0ebac45d (diff) | |
download | scummvm-rg350-b321a7a4689dcd96b80566f19c628cfcef0ff24c.tar.gz scummvm-rg350-b321a7a4689dcd96b80566f19c628cfcef0ff24c.tar.bz2 scummvm-rg350-b321a7a4689dcd96b80566f19c628cfcef0ff24c.zip |
ah
svn-id: r9928
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/driver/d_sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp index 84f1c8f4e1..d658dc69bc 100644 --- a/sword2/driver/d_sound.cpp +++ b/sword2/driver/d_sound.cpp @@ -806,7 +806,7 @@ int32 Sword2Sound::OpenFx(int32 id, uint8 *data) { int32 Sword2Sound::PlayFx(int32 id, uint8 *data, uint8 vol, int8 pan, uint8 type) { int32 i, loop; HRESULT hr; -return RD_OK; + if (type == RDSE_FXLOOP) loop = 1; else |