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authorTorbjörn Andersson2003-12-31 12:54:41 +0000
committerTorbjörn Andersson2003-12-31 12:54:41 +0000
commitbfd457d913117b5bc5a9d53eb81bd33c7b834f9a (patch)
tree5ae6358f052ecec0a308426462acbe0c5b02197a /sword2
parentedf6386a65c9d94265b2ec1306790cc7b51f3af9 (diff)
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Enable the line that increases _gameCycle. There's a debugger command that
will display it, and it's so much more interesting this way. :-) svn-id: r12051
Diffstat (limited to 'sword2')
-rw-r--r--sword2/sword2.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index b9e1443911..f4afd79ae2 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -388,9 +388,7 @@ void Sword2Engine::go() {
// skip GameCycle if we're paused
if (!_gamePaused) {
-#ifdef _SWORD2_DEBUG
_gameCycle++;
-#endif
gameCycle();
}