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authorMax Horn2004-02-24 22:39:42 +0000
committerMax Horn2004-02-24 22:39:42 +0000
commitd158280425efac5f4ec72e00fb2b7389cdfb5a75 (patch)
treef1bdab69e381b2a28320fdeb30936482565e5099 /sword2
parent70f910cbe19e9c7320a56fa48669f7a5e9df00e6 (diff)
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the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
Diffstat (limited to 'sword2')
-rw-r--r--sword2/driver/d_draw.cpp2
-rw-r--r--sword2/driver/rdwin.cpp5
2 files changed, 2 insertions, 5 deletions
diff --git a/sword2/driver/d_draw.cpp b/sword2/driver/d_draw.cpp
index f4462f695f..934e82bfde 100644
--- a/sword2/driver/d_draw.cpp
+++ b/sword2/driver/d_draw.cpp
@@ -39,7 +39,7 @@ Graphics::Graphics(Sword2Engine *vm, int16 width, int16 height)
if (!_buffer)
error("Could not initialise display");
- _vm->_system->init_size(width, height);
+ _vm->_system->initSize(width, height);
_gridWide = width / CELLWIDE;
_gridDeep = height / CELLDEEP;
diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp
index 28f00003d8..cf7f5f0ff9 100644
--- a/sword2/driver/rdwin.cpp
+++ b/sword2/driver/rdwin.cpp
@@ -147,10 +147,7 @@ void Graphics::updateDisplay(bool redrawScene) {
*/
void Graphics::setWindowName(const char *windowName) {
- OSystem::Property prop;
-
- prop.caption = windowName;
- _vm->_system->property(OSystem::PROP_SET_WINDOW_CAPTION, &prop);
+ _vm->_system->setWindowCaption(windowName);
}
} // End of namespace Sword2