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author | Torbjörn Andersson | 2005-01-17 07:21:08 +0000 |
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committer | Torbjörn Andersson | 2005-01-17 07:21:08 +0000 |
commit | f8865304bde2e79d25727abebcbc33033b051598 (patch) | |
tree | 80a4cde902bab4874dc094d7f1729fe318156586 /sword2 | |
parent | d6ea15bf1f50f9167cbd228df9f99e9ed67becbb (diff) | |
download | scummvm-rg350-f8865304bde2e79d25727abebcbc33033b051598.tar.gz scummvm-rg350-f8865304bde2e79d25727abebcbc33033b051598.tar.bz2 scummvm-rg350-f8865304bde2e79d25727abebcbc33033b051598.zip |
Initialize a few variables to fix Valgrind warnings. (I'm hoping they were
the reason the ITE intro crashed for me.) I still get read warnings in
Sprite::decodeRLEBuffer() though.
Also added a couple of hacks to keep the IHNM intro alive. Once we support
IHNM actors, we'll be able to remove them.
svn-id: r16579
Diffstat (limited to 'sword2')
0 files changed, 0 insertions, 0 deletions