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author | Oliver Kiehl | 2003-09-14 21:45:42 +0000 |
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committer | Oliver Kiehl | 2003-09-14 21:45:42 +0000 |
commit | ffd39dc95aacfa34d669b469fae9e8ff9946d4ee (patch) | |
tree | c65750587bb82c8098b96cc37e902115165224ed /sword2 | |
parent | fe349d2d998a939c7f258d3a28cf00a148bb6225 (diff) | |
download | scummvm-rg350-ffd39dc95aacfa34d669b469fae9e8ff9946d4ee.tar.gz scummvm-rg350-ffd39dc95aacfa34d669b469fae9e8ff9946d4ee.tar.bz2 scummvm-rg350-ffd39dc95aacfa34d669b469fae9e8ff9946d4ee.zip |
if saveslot specified with -x doesn't exist, show restore menu
svn-id: r10256
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/save_rest.cpp | 13 | ||||
-rw-r--r-- | sword2/save_rest.h | 1 | ||||
-rw-r--r-- | sword2/sword2.cpp | 13 |
3 files changed, 23 insertions, 4 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index 09196003b3..ace08bb79e 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -468,6 +468,19 @@ uint32 GetSaveDescription(uint16 slotNo, uint8 *description) // (James05feb97) return(SR_OK); } +bool SaveExists(uint16 slotNo) { + char saveFileName[MAX_FILENAME_LEN]; + SaveFileManager *mgr = g_system->get_savefile_manager(); + + sprintf(saveFileName, "%s.%.3d", g_sword2->_game_name, slotNo); // construct filename + + if (!(mgr->open_savefile(saveFileName, g_sword2->getSavePath(), false))) + return(false); + delete mgr; + + return(true); +} + //------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------ void GetPlayerStructures(void) // James27feb97 diff --git a/sword2/save_rest.h b/sword2/save_rest.h index b59c52fe45..1d06b998cd 100644 --- a/sword2/save_rest.h +++ b/sword2/save_rest.h @@ -29,6 +29,7 @@ uint32 SaveGame(uint16 slotNo, uint8 *description); uint32 RestoreGame(uint16 slotNo); uint32 GetSaveDescription(uint16 slotNo, uint8 *description); +bool SaveExists(uint16 slotNo); void FillSaveBuffer(mem *buffer, uint32 size, uint8 *desc); uint32 RestoreFromBuffer(mem *buffer, uint32 size); uint32 FindBufferSize( void ); diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 1f5a1d8af3..be35ccb59a 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -310,10 +310,15 @@ void Sword2State::go() Zdebug("RETURNED from InitialiseGame - ok"); - - if (_saveSlot != -1) - RestoreGame(_saveSlot); - else + if (_saveSlot != -1) { + if (SaveExists(_saveSlot)) + RestoreGame(_saveSlot); + else { // show restore menu + Set_mouse(NORMAL_MOUSE_ID); + if (!Restore_control()) + Start_game(); + } + } else Start_game(); |