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author | Filippos Karapetis | 2010-07-28 23:30:59 +0000 |
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committer | Filippos Karapetis | 2010-07-28 23:30:59 +0000 |
commit | c099127c3dee1eddcb725415e2bf831674da87f3 (patch) | |
tree | 5b97dcee877faab65202e8864ea31d49f71e7643 /test/README | |
parent | b3230b26a1343afd55e310520208b6424c89e3ea (diff) | |
download | scummvm-rg350-c099127c3dee1eddcb725415e2bf831674da87f3.tar.gz scummvm-rg350-c099127c3dee1eddcb725415e2bf831674da87f3.tar.bz2 scummvm-rg350-c099127c3dee1eddcb725415e2bf831674da87f3.zip |
SCI: Break out instead of continuing when an end point is contained in multiple polygons, while running the avoidpath algorithm (or we'll end up in an infinite loop). Fixes bug #3036299 - "LB2CD: Game Hangs at Speakeasy"
svn-id: r51450
Diffstat (limited to 'test/README')
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